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Between Good and Evil Act I
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Between Good and Evil Act I

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  1. Arion Wind
    Arion Wind
    * Strength Check *

    Dice Result History - [Hide]
    05-23-2010 05:34 PM
    Strength Check: 2d10 (8,1 = 9)
  2. Helel
    Helel
    As you try and open the doors, you feel the door give a nudge however. You are not able to open it. Only a crack remains open, darkness on the outside as well. The sudden realization that you might be stuck here starts to seep in. The creeping feeling of hanging openly in an elevator shaft. There is still another door at the top of the elevator. But it seems you'll need to stand on someone's back to get there.
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