The game is taking place on Skype from 7 to midnight-ish on Tuesdays (Central time). Post a image or a text block of a character sheet here. This is the standard text block for VtM: Clan: Sire: Nature: Demeanor: Generation: Embrace: Apparent Age: Physical: Strength , Dexterity , Stamina Social: Charisma , Manipulation , Appearance Mental: Perception , Intelligence , Wits Talents: Skills: Knowledges: Disciplines: Backgrounds: Virtues: Morality: Derangements: Willpower: The game is a backup, but if you want to join make a raw neonate (a vampire who is 1-10 years dead). Status and Mentor are restricted backgrounds, and generation is capped at 3. Camarilla clans, Catiff, thin bloods, and ghouls only. Also, here are some additional rules on backgrounds: This site, a development document for the new VtM book they're putting out has rules for the modern domain background and pooling backgrounds. https://docs.google.com/document/pub...nZfFHTSg&pli=1 Also, as per Theater of the Night rules, if you purchase Influence, label it as one of these: Bureaucracy - City officials, various departments within the government or its organizations. Church - Religious leaders, religious organizations . Finance - NYSE, Wall St. brokers, Real estate moguls, Venture Capitalists, etc. Government - Lobbyists, city government, state government, federal government. Health - Hospitals, morgues, research facilities, pharmacists, etc. High Society - Rich dilettantes, supermodels, social elite. Industry - Unions, steel mills, manufacturing, construction etc. Federal - FBI, Secret Service, CIA, DEA, Customs, Airport Security, etc. Legal - Lawyers, judges, D.A.'s, etc. Media - Television, radio, newspapers, sports figures, celebrities, authors. Occult - Cult leaders, occult shop owners, psychics, tarot readers etc. Police - State, county, and local law enforcement. Politics - Politicians, from local to national. Street - Street-level crime, community organizations, homeless types. Transportation - Bus terminals, airlines, harbor masters. Underworld - Mafia, Yakuza, Tong, or other organized crime rings.
My Character Sheet Leon Rosco http://i1198.photobucket.com/albums/.../LeonRosco.jpg
Lance Kruger character sheet. http://s1121.photobucket.com/albums/...anceKruger.jpg Physical Description: Clan: Tremere Ghoulded: 1981 Apparent age: early twenties Actual age: 32 Height: 5' 10" weight: 180 pounds
[IMG]file:///C:/Users/Kingsley/Desktop/that%20thing/Charcters/Vincent%20Mancini.png[/IMG]http://s1214.photobucket.com/upload/albums/thefag1/
http://i576.photobucket.com/albums/s...g?t=1305268266 this ones it race:Italian American age:41 embrace:1990 hair:black,balding height:6ft weight:250 languages:English,Italian Christopher Scaletta Clan: N/A (ghoul) Nature: Soldier Demeanor: Traditionalist Apparent Age: Late 20s Physical: Strength 2, Dexterity 4, Stamina 4 Social: Charisma 3, Manipulation 2, Appearance 2 Mental: Perception 2, Intelligence 3, Wits 3 Talents: Alertness 2, Brawl 2, Dodge 2, Intimidation 3, Streetwise 3, Subterfuge 1 Skills: Drive 1, Etiquette 2, Firearms 3, Melee 3, Stealth 1 Knowledges: Investigation 2, Law 1, Linguistics 1 (Italian), Politics 1 Disciplines: Dominate 1, Potence 1 Backgrounds: Contacts 1, Influence (Underworld) 2, Resources 2 Virtues: Conscience 3, Self-Control 3, Courage 4 Morality: Humanity 6 Derangements: None (yet) Willpower: 4 Merits/ Flaws: Edict Memory, Ambidexterity
Uhhuh? http://img.photobucket.com/albums/v2...yncat/Dru1.png
L. Aeron Pryce Clan: Tremere (House Thorbjorg) Sire: Godfrid Tryggvason Nature: Competitor Demeanor: Curmudgeon Generation: 10 Embrace: 1983 Apparent Age: Late 30s Physical: Strength 2, Dexterity 4, Stamina 2 Social: Charisma 2, Manipulation 2, Appearance 2 Mental: Perception 3, Intelligence 4, Wits 3 Talents: Altertness 2, Dodge 3 Skills: Etiquette 2, Melee 4, Survival 3 Knowledges: Academics 3, Finance 2, Linguistics 3 (Icelandic, Latin, Old Norse, ????), Occult 4, Rune-Lore 3 Disciplines: Thaumaturgy 4 (Primary: Path of Neptune's Might) Rituals: Bind the Accusing Tongue (GttC p.109), Burning Blade (GttC p. 110), Defense of the Sacred Haven (VtM p. 183), Shaft of Belated Quiescence (GttC p.112) Backgrounds: Influence(Finance) 2, Generation 3, Resources 3 Virtues: Conscience 2, Self-Control 3, Courage 5 Humanity: 5 Derangements: N/A Willpower: 7 Flaws: One Eye (-2), Open Wound (-2), Infamous Sire (-1) XP: 4 Stuff ------ Apartment in Queens a selection of nice scarves a couple hand axes big ****off spear