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Vampire by Mid Afternoon

  1. Hobo Who Saved Christmas
    Hobo Who Saved Christmas
    The game is taking place on Skype from 7 to midnight-ish on Tuesdays (Central time).

    Post a image or a text block of a character sheet here. This is the standard text block for VtM:

    Clan:

    Sire:
    Nature:
    Demeanor:
    Generation:
    Embrace:
    Apparent Age:
    Physical: Strength , Dexterity , Stamina
    Social: Charisma , Manipulation , Appearance
    Mental: Perception , Intelligence , Wits
    Talents:
    Skills:
    Knowledges:
    Disciplines:
    Backgrounds:
    Virtues:
    Morality:
    Derangements:
    Willpower:

    The game is a backup, but if you want to join make a raw neonate (a vampire who is 1-10 years dead). Status and Mentor are restricted backgrounds, and generation is capped at 3. Camarilla clans, Catiff, thin bloods, and ghouls only.


    Also, here are some additional rules on backgrounds:

    This site, a development document for the new VtM book they're putting out has rules for the modern domain background and pooling backgrounds. https://docs.google.com/document/pub...nZfFHTSg&pli=1

    Also, as per Theater of the Night rules, if you purchase Influence, label it as one of these:

    Bureaucracy - City officials, various departments within the government or its organizations.
    Church - Religious leaders, religious organizations .
    Finance - NYSE, Wall St. brokers, Real estate moguls, Venture Capitalists, etc.
    Government - Lobbyists, city government, state government, federal government.
    Health - Hospitals, morgues, research facilities, pharmacists, etc.
    High Society - Rich dilettantes, supermodels, social elite.
    Industry - Unions, steel mills, manufacturing, construction etc.
    Federal - FBI, Secret Service, CIA, DEA, Customs, Airport Security, etc.
    Legal - Lawyers, judges, D.A.'s, etc.
    Media - Television, radio, newspapers, sports figures, celebrities, authors.
    Occult - Cult leaders, occult shop owners, psychics, tarot readers etc.
    Police - State, county, and local law enforcement.
    Politics - Politicians, from local to national.
    Street - Street-level crime, community organizations, homeless types.
    Transportation - Bus terminals, airlines, harbor masters.
    Underworld - Mafia, Yakuza, Tong, or other organized crime rings.
  2. Seiipher
    Seiipher
  3. Kozsey
    Kozsey
    Lance Kruger character sheet.
    http://s1121.photobucket.com/albums/...anceKruger.jpg

    Physical Description:

    Clan: Tremere
    Ghoulded: 1981
    Apparent age: early twenties
    Actual age: 32
    Height: 5' 10"
    weight: 180 pounds

  4. LiLKing
    [IMG]file:///C:/Users/Kingsley/Desktop/that%20thing/Charcters/Vincent%20Mancini.png[/IMG]http://s1214.photobucket.com/upload/albums/thefag1/
  5. LiLKing
    http://i576.photobucket.com/albums/s...g?t=1305268266
    this ones it
    race:Italian American
    age:41
    embrace:1990
    hair:black,balding
    height:6ft
    weight:250
    languages:English,Italian

    Christopher Scaletta
    Clan: N/A (ghoul)
    Nature: Soldier
    Demeanor: Traditionalist
    Apparent Age: Late 20s
    Physical: Strength 2, Dexterity 4, Stamina 4
    Social: Charisma 3, Manipulation 2, Appearance 2
    Mental: Perception 2, Intelligence 3, Wits 3
    Talents: Alertness 2, Brawl 2, Dodge 2, Intimidation 3, Streetwise 3, Subterfuge 1
    Skills: Drive 1, Etiquette 2, Firearms 3, Melee 3, Stealth 1
    Knowledges: Investigation 2, Law 1, Linguistics 1 (Italian), Politics 1
    Disciplines: Dominate 1, Potence 1
    Backgrounds: Contacts 1, Influence (Underworld) 2, Resources 2
    Virtues: Conscience 3, Self-Control 3, Courage 4
    Morality: Humanity 6
    Derangements: None (yet)
    Willpower: 4
    Merits/ Flaws: Edict Memory, Ambidexterity
  6. castlereagh
    castlereagh
  7. Brantai
    Brantai


    L. Aeron Pryce
    Clan: Tremere (House Thorbjorg)
    Sire: Godfrid Tryggvason
    Nature: Competitor
    Demeanor: Curmudgeon
    Generation: 10
    Embrace: 1983
    Apparent Age: Late 30s
    Physical: Strength 2, Dexterity 4, Stamina 2
    Social: Charisma 2, Manipulation 2, Appearance 2
    Mental: Perception 3, Intelligence 4, Wits 3
    Talents: Altertness 2, Dodge 3
    Skills: Etiquette 2, Melee 4, Survival 3
    Knowledges: Academics 3, Finance 2, Linguistics 3 (Icelandic, Latin, Old Norse, ????), Occult 4, Rune-Lore 3
    Disciplines: Thaumaturgy 4 (Primary: Path of Neptune's Might)
    Rituals: Bind the Accusing Tongue (GttC p.109), Burning Blade (GttC p. 110), Defense of the Sacred Haven (VtM p. 183), Shaft of Belated Quiescence (GttC p.112)
    Backgrounds: Influence(Finance) 2, Generation 3, Resources 3
    Virtues: Conscience 2, Self-Control 3, Courage 5
    Humanity: 5
    Derangements: N/A
    Willpower: 7
    Flaws: One Eye (-2), Open Wound (-2), Infamous Sire (-1)
    XP: 4

    Stuff
    ------
    Apartment in Queens
    a selection of nice scarves
    a couple hand axes
    big ****off spear
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