Generic systems focus on delivering a solid framework of rules for story tellers to build their own settings within. Their biggest advantage is that no matter what setting you want to play in, be it high fantasy, horror, or space opera, you and your players need only master one set of rules for all.
This is the general discussion forum for Generic/Universal roleplaying games.
Share your ideas for game worlds, campaign concepts, or adventures using a generic, universal roleplaying system.