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<![CDATA[Pen & Paper Games - News]]> http://www.penandpapergames.com/forums/ Bringing you the latest gaming news... en Wed, 20 Feb 2019 18:12:55 GMT vBulletin 60 http://www.penandpapergames.com/forums/pnpg_style/misc/rss.png <![CDATA[Pen & Paper Games - News]]> http://www.penandpapergames.com/forums/ GURPS February 19, 2019: Art Archives, Denis Loubet, And Memories http://www.penandpapergames.com/forums/showthread.php/31423-February-19-2019-Art-Archives-Denis-Loubet-And-Memories?goto=newpost Tue, 19 Feb 2019 06:00:17 GMT *Check out this new article from the Daily Illuminator that Steve Jackson Games posted:* February 19, 2019: Art Archives, Denis Loubet, And... Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

February 19, 2019: Art Archives, Denis Loubet, And Memories

As work on our Pocket Box campaign continues (now on Kickstarter!), we've been spending a little time in the art archives uncovering classic works .*.*. and a lot of memories. Last week on Twitter, we shared a couple of discoveries that GURPS players will find entertaining.

There are a lot of art files in our archives. -PR pic.twitter.com/nHIOhGcCpk&mdash; Steve Jackson Games (@SJGames) February 11, 2019

More from the archives. -PR pic.twitter.com/a7stJ1HUgX&mdash; Steve Jackson Games (@SJGames) February 11, 2019

And better still, Denis Loubet responded, extending the story and sharing more images that those of you who remember classic GURPS titles from the '80s will no doubt find entertaining.

Here's how the GURPS fantasy hexagon illustration turned out. Cropped a hexagon out of this illustration for use on the cover. pic.twitter.com/WDoDU6XkBS&mdash; Denis Loubet (@Denis_Loubet) February 12, 2019

Here's a photo of the behind-glass Man-to-Man painting I have. pic.twitter.com/35Zl5JfPUO&mdash; Denis Loubet (@Denis_Loubet) February 12, 2019

Awesome work! Makes me want to tackle a Steve Jackson Games book where we share the sketches, documents, and assorted tidbits of info from the company's past.

Phil Reed

Warehouse 23 News: Your Favorite Stories, Starring You!

Take a beloved book or movie, and turn it into your next tabletop campaign! With GURPS Adaptations, you'll get the insight you need to bring GURPS goodness to any fictional setting. The power to adapt is just a download away, from Warehouse 23! ]]>
News PnP News Bot http://www.penandpapergames.com/forums/showthread.php/31423-February-19-2019-Art-Archives-Denis-Loubet-And-Memories
<![CDATA[GURPS February 18, 2019: CMON's Munchkin Dungeon Closes Today!]]> http://www.penandpapergames.com/forums/showthread.php/31422-February-18-2019-CMON-s-Munchkin-Dungeon-Closes-Today!?goto=newpost Mon, 18 Feb 2019 07:14:24 GMT Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

February 18, 2019: CMON's Munchkin Dungeon Closes Today!

Our friends at CMON launched their Munchkin Dungeon game on Kickstarter last month, and today the campaign comes to a close with over 5,500 supporters and dozens of Munchkin miniatures. This new game, designed by Andrea Chiarvesio and Eric M. Lang (co-designer of the Munchkin Collectible Card Game), gives you a different way to enjoy the fun and wackiness of the Munchkin world .*.*. and with as few as you and a friend! Yep! Here's a new two-player Munchkin game, making it much easier to sit down and enjoy the Munchkin experience without the need to put together a group of three or four friends. (We all know how tough it can be for schedules to align.)

Munchkin Dungeon is officially the most-supported Munchkin project to ever hit Kickstarter, and we're looking forward to watching CMON take the game from your crowdfunded dreams to the game table. They've got lots of experience at creating incredible miniatures, and their interpretation of the Munchkin characters and monsters is proving that they're the masters at transforming 2D designs into 3D beauties.

Please check out and join the project today!*Munchkin Dungeon is a monster of a game, and your support in these final hours can help add even more to the Munchkin Dungeon line.

Phil Reed

Warehouse 23 News: Travel To History

If the recent weather's got you down, consider going somewhere else .*.*. perhaps even somewhen else! GURPS Hot Spots: Renaissance Venice is your gamerly guide to that most beautiful of historic locales, Venice. Whether getting enmeshed in the politics, taking in the sights, or enjoying the food and culture, Renaissance Venice is a great spot for adventurers to visit .*.*. and it's just a download away, thanks to Warehouse 23! ]]>
News PnP News Bot http://www.penandpapergames.com/forums/showthread.php/31422-February-18-2019-CMON-s-Munchkin-Dungeon-Closes-Today!
<![CDATA[GURPS February 11, 2019: Steve's Notes From The Summer 1982 Steve Jackson Games Catalog]]> http://www.penandpapergames.com/forums/showthread.php/31420-February-11-2019-Steve-s-Notes-From-The-Summer-1982-Steve-Jackson-Games-Catalog?goto=newpost Mon, 11 Feb 2019 06:14:39 GMT Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

February 11, 2019: Steve's Notes From The Summer 1982 Steve Jackson Games Catalog

Another suitable title for today's Daily Illuminator post: Some Things Never Change.

In working on the Pocket Box Kickstarter campaign*(now over $100,000!), we spent a lot of time going through some of the company's oldest games and expansions. Time and again, we would find ourselves lost inside the catalogs, browsing through page after page and enjoying the company's history and the old sales text. The back cover of one catalog, though, really captured our attention and Steve's words from 1982 are as true today as they were then.
"Putting together a game catalog is a lot of work so I saved the fun part for last. Namely, writing this message! Whether you got this catalog in one of our games, or picked it up at a convention, or whatever, I hope you'll see something that you like. I started this company in 1980 because I was frustrated with production-line game design; I wanted to take the time, and spent the money, to put out games that looked good and played well. The business has grown to the point that it fills a (small) building and I have employees of my own. But they're all slightly crazy (or they wouldn't be here), and they're all proud of our reputation for good work.
Our newest idea is the 'Pocket Box.' This is a durable (not brittle) plastic box just mini-game size which also happens to be pocket size. Very convenient, and much better than a plastic bag or little cardboard box. I think you'll like it.
Anyway .*.*. if we're going to keep growing and doing new games, we have to have a catalog .*.*. and here it is. Since it's advertising, you have to take it with a grain of salt. (Naturally I'm biased! They're my games!) But I've tried to make it informative, as well. Each game is rated from 1 to 10 on 'complexity' and 'solitaire playability.' A 1 on complexity would be, say, checkers; a 10 would be equivalent to an SPI 'monster-game.' Most of ours fall in the middle. On solitaire playability, a zero is no good*solitaire (we do have a couple of those) and a 10 would be just as good solitaire as with an opponent. I hope this helps you choose something that fits your style. I don't want to sell you a game you'll stick in the closet.
By the way: your best guide of all is your local hobby shop. If you're lucky enough to have a good wargame dealer close by .*.*. give him your business. He can help you find the games you'll really like and steer you toward new opponents. This catalog has a mail-order form, but it's intended for those of you who don't have a store close by. I don't want to compete with hobby shops. (Furthermore, the prices in this catalog include postage, so they're higher than the suggested retail prices.)
I seem to be out of space. Enjoy the catalog. If you see something you like, buy it. If you think one of our magazines looks interesting, subscribe. And if you don't see what you want (or if you have a comment on any of the games), write me a letter. I read them."

Everything Steve wrote in 1982 applies to the company today. (Well. a few details are dated, yes, but the big picture and message remain the same.)

Most notably, we:
  • Are all a little bit crazy here at the office.
  • Want to ensure that you buy only the games you'll play; games grow lonely when they sit unplayed.
  • Would like you to visit your friendly local game store and let them know how much you appreciate them providing a place to find new games, new opponents, and to play games.

Phil Reed

Warehouse 23 News: Looking For New Dungeon Fun? Put Your Mind To It!

Unleash new realms of crypt-crawling excitement with GURPS Dungeon Fantasy 14: Psi. It includes psionic abilities to add to GURPS Dungeon Fantasy heroes, a mentalist template, new monsters and gear, and more. The unthinkable has never been more possible, with GURPS and a download from Warehouse 23! ]]>
News PnP News Bot http://www.penandpapergames.com/forums/showthread.php/31420-February-11-2019-Steve-s-Notes-From-The-Summer-1982-Steve-Jackson-Games-Catalog