"Gamer Chicks" - The Squeaquel
by, 02-03-2010 at 11:38 PM (830 Views)
LOL Just kind of "borrowed" the title from Alvin and the Chipmunks' new movie title...I really have no desire to go see it. Loved the cartoon though.
I find that even though I try to bring romance and fun into an rp, as a balance to the intense hack and slash happening, and no matter how much my characters attempt negotiations with NPC's, they tend to be ignored, by the players or even the GM.
The dice-rolling system in the chat room has not been kind to me...and I admit it's frustrating at times to know that one bad roll can change your fate from being at full hp to being dead in a couple of swings...it hurts every time I see myself roll a 1, for any reason.
As a female gamer, I am not opposed to fighting or swordplay...as it is the point of the game. Not a lot of the GM's I've had have allowed the amount of role playing that I like in a game, and very few have succeeded in keeping my interest.
If a PC or an NPC has any sort of interest in the character I play, I am all for starting the romance. My characters never have the intention of diving into an intensely sexual relationship right off the bat anyway...and if they do...eventually...it is up to both parties. Though I have never had romance dominate in any sort of D&D setting, I find it brings a bit more depth to characters, rather than having "tunnel vision" and hack-and-slash all the time.
When someone blatantly ignores what I say and how my character reacts to things...I recently had a character start cutting her fingers one by one because I was testing the GM and the other characters...to see if they were actually paying any attention to what I was doing.
My character simply wanted to be asked what was wrong by the NPC who was interested in her, as she had been rethinking their acceptance of the mission they were on simply by the fact that she didn't want to accept gold for an evil deed.
Needless to say that ordeal is finished, but it really bothers me how GM's have no respect for girls as roleplayers and they never seem to know how to react to anything I have to say...and it would have been nice of the GM to let me know ahead of time what his plans were with the character so that my character wouldn't react the way she did.
For every action there is an equal and opposite reaction. I was merely reacting.
There's nothing like a balance between battle and roleplay and if romance is thrown in there...great, if not...that's great too...I love to have fun. I was clearly not having any fun simply because there was no freedom to role play. It was all ROLL play and this was pretty much the straw that broke the camel's back.
Sorry for the rant, but romance isn't always a bad thing in an RP. If people hate it they should be up front about it with people, and if there is any indication of it at the start...I believe it adds to a rp and makes it more interesting rather than battling every few minutes and rolling perception, perception, initiative...etc...and waiting for your turn for battle which seems to NEVER come when you're a woman.
I am a patient person, and apparently other people don't seem to be. If I took thirty seconds to a minute before I make a decision as to what I'm doing...my name or my character's name pops up on the screen with a question mark. I don't think it is polite for someone to expect lightning reflexes. Also for someone with little to no experience with the game is a bit hesitant about what she can do and needs a minute or so to see what she's capable of doing without getting herself killed.
Am I wrong for liking a bit of romance, or asking the GM to be patient while I think about what to do? Not having played the game and wanting to try a new system out, one would hope the GM would be happy to help me out, right? This particular one hardly gave any help and rushed through the making of one of my characters (who died a few sessions later anyway) and assumed I knew much more than I actually did. In this case I had mentioned I never played before...and he still allowed me to join in.
It could have been our styles clashed and the large sizes of the groups could have been what had caused my decisions to be delayed. I often found myself lost and disoriented and not really sure what would be best to do. The best thing that happened was when the game ended.
I think that the next time I play this particular style of RP, that I find a GM that suits my style of play rather than someone who expects too much from you.
This might be my last entry but who knows, I might have something else to say...maybe a bit more positive than this one.