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The horror of Yukon

D&D character in HERO: binding soulborn tempest

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Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):
Everyman skills (acting, climbing, concealment, deduction, paramedics, persuasion, shadowing, stealth, AK: hommlet, TF: horses)
3x CSLs{hammers} (9), WF: hammers (2), two-weapon fighting (hammers) (5), rapid attack (5) [hammers only]
acrobatics (3) 12/-, breakfall (3) 12/-, climbing (3) 12/-, stealth (3) 12/-

Talents(5):
Off-hand defense(2), ambidexterity (3)

Powers(51):
Incarnum Defense: immunity to fear (10 active pts)

(TOTAL cost: 14 pts) Shifting traits: 16-pt reserve multipower (16 active pts) 2 charges/day (lasts 1 turn) (-1) real cost: 8 pts

Beasthide: +5 rPD/ +5 rED (15 active pts) slot: 1f

Cliffwalk: clinging +15 clinging strength (15 active pts) slot: 1f

Longtooth: regeneration 1 body/turn (16 active pts) slot: 2f

Swiftwing: flight 14 m (14 active pts) slot: 1f

Wildhunt: smell as targeting sense +5 smell PER rolls (15 active pts) slot: 1f


Smite opposition: +3 OCV; +1d6 RKA (30 active pts) link (-1/2) charges: 1/day (-2) OAF (-1) no range(-1/2) only vs. opposite alignment (-1/2) real cost: 5 pts

(TOTAL cost: 11 pts) Bind Focalor, prince of tears: multipower 50 pt reserve (50 active pts) side effect [personality influence] (-1/2) only when focalor is bound (-1.25) gestures (-1/4) OAF (-1), incantations(-1/4) full phase (-1/2) x3 END (-1/2) unified(-1/4) no range real cost: 8 pts

Glare of sadness: 2d6 drain expanded effect (STR, DCV, EGO, CON) (+1.5) (50 active pts) side effect [personality influence] (-1/2) only when focalor is bound (-1.25) gestures (-1/4) OAF (-1), incantations(-1/4) full phase (-1/2) x3 END (-1/2) unified(-1/4) no range (-1/2)real cost: 8 pts fixed slot: 1f

Focalorís breath: 8d6 flash sight 8 m cone (+1/4) (50 active pts) (50 active pts) side effect [personality influence] (-1/2) only when focalor is bound (-1.25) gestures (-1/4) OAF (-1), incantations(-1/4) full phase (-1/2) x3 END (-1/2) unified(-1/4) no range (-1/2)real cost: 8 pts fixed slot: 1f

Lightning strike: 10d6 lightning blast(50 active pts) side effect [personality influence] (-1/2) only when focalor is bound (-1.25) gestures (-1/4) OAF (-1), incantations(-1/4) full phase (-1/2) x3 END (-1/2) unified(-1/4) no range (-1/2)real cost: 8 pts fixed slot: 1f

(TOTAL cost: 11 pts) Pact augmentations: multipower 5 pt reserve (5 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Pact health: +6 STUN, +2 BODY (5 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Pact energy resistance: +5 ED (5 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Pact damage reduction: +5 PD (5 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Pact accuracy: +1 OCV (5 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Pact armor: +1 DCV (5 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Pact reflexes: +2 DEX (4 active pts) only for initiative (-1) side effect (vestige influence) (-1/2) real cost: 2 pts

Pact strength: +5 STR (4 active pts) side effect (vestige influence) (-1/2) real cost: 3 pts

Drain defense: 5 drain defense (5 active pts) side effect (vestige influence) (-1/2) real cost 3 pts

Vestige influence: super morose and glum. Always feel grief, never smiles. Whenever kill or bring a creature to 0 hp, must take a phase to say a few words of sorrow and regret after combat is over.

Binding focalor: incantations, concentration 0DCV and oblivious, requires charm roll, and requires drawing material.

Complications (50):
Hunted (elemental evil cult) [limited area, as powerful, very frequent] (15 pts)
Lawful Good: psych comp (only kills evil or non-good aggressive creatures, will sacrifice own life to protect others, never lies, always keeps word, follows authority, wonít consciously break law) (very common, total): 25 pts


Equipment:
Heavy Physical Armor: 8rPD/2rED (15 active points) OIF (-1/2) real armor (-1/4) real cost: 9 pts

Hammer (x2): medium HKA 1d6+1 costs no END (+1/2) +1 stun mod (+1/4) (35 active points) real weapon (-1/4) str min 10 (-1/2) OAF(-1) real cost: 13 pts.

and that's that. No more conversion stuff. Hope you enjoy. I am thinking I MAY start up return to the temple of elemental evil in HERO, but who knows?

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