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The horror of Yukon

convert 3.x D&D to HERO: rest of PH races

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DWARVES

Ability Maxes:
STR CON DEX INT EGO PRE
23 25 18 20 23 18

Slow and steady: -4 m movement, but ignore movement side effect from armor (-4 active pts)
Darkvision: infrared perception (5 active pts)

Dwarven resilience: +1 SPD (10 active pts) only to take a recovery phase (-1) real cost: 5 pts

Defensive Training: +3 DCV (15 Active pts) only vs. one opponent (-1/2) non-persistent (-1/4) only vs. giants (-1.25) Real cost: 5 pts

Stonecunning: KS: stonework 11/-, +3 to concealment (6 active pts) only to notice stuff with stone (i.e. traps) (-1) real cost: 3 pts TOTAL cost: 5

Stability: -4 knockback resistance (4 active pts)

Resilient to poisons: immunity to poison on a con check (3 active pts)

Goblinoid hatred: +1 OCV (5 active pts) only vs. orcs and goblinoids (-1/2) real cost: 3 pts

Appraisal: analyze (metals and jewels) 10/- (2 active pts)

Hatred: psych limitation: hatred of orcs and goblinoids (common, strong) (15 pt complication)

Distinctive features (dwarf) (concealable with difficulty) (10 pts complication)

TOTAL cost: 28 pts
TOTAL complications: 25 pts


ELVES

Ability Maxes:
STR CON DEX INT EGO PRE
20 15 23 23 20 21

Low-light vision: nightvision (5 active pts)

Requires no sleep: 4 active pts
Keen senses: +1 to all PER rolls (3 active pts)


Elven resistance: +5 EGO (5 active pts) only vs. mind-affecting spells (-1) real cost: 2 pts

Elven magic: analyze (magic) 10/- (2 active pts)

Fey Step: Teleport 10 m (10 active pts) 4 charges per day (-1) real cost: 5 pts

Distinctive features (elf) (concealable with difficulty) (10 pts complication)

TOTAL cost: 21 pts
TOTAL complications: 10 pts


GNOMES

Ability Maxes:
STR CON DEX INT EGO PRE
15 22 20 23 22 23


Hard to perceive: +2 to stealth (4 active pts)
Low-light vision: nightvision (5 active pts)

Stubby legs: -4 m movement (-4 active pts)

Not easily fooled: +2 to all PER rolls (6 active pts) only vs. illusions (-1) real cost: 3 pts

Small: +1 DCV (5 active pts) unified (-1/4) real cost: 4 pts +1 OCV(5 active pts) unified (-1/4) real cost: 4 pts TOTAL cost: 8 pts

Goblinoid hatred: +1 OCV (5 active pts) only vs. reptilian creatures and goblinoids (-1/2) real cost: 3 pts

Defensive Training: +3 DCV (15 Active pts) only vs. one opponent (-1/2) non-persistent (-1/4) only vs. giants (-1.25) Real cost: 5 pts

Fade away: invisibility to sight group (20 active pts) only when not attacking (-1/2) 2 charges per day (lasts 1 turn) (-1) real cost: 8 pts

Ghost sound: images to sound (5 active pts) 1 charge per day (-2) real cost: 2 pts

Dancing lights: images to sight (10 active pts) only to produce balls of light (-1) 1 charge per day (-2) real cost: 2 pts

Prestidigitation: 5 STR telekinesis (7 active pts) charge per day (-2) real cost: 2 pts

Keen ears: +1 to hearing PER (2 active pts)


Distinctive features (gnome) (concealable with difficulty) (10 pts complication)
Physical complication: small (infrequently, slightly impairing) (10 pt complication)
Hatred: psych limitation: hatred of reptilian creatures and goblinoids (common, strong) (15 pt complication)


TOTAL cost: 40 pts
TOTAL complications: 35 pts


HALFLINGS

Ability Maxes:
STR CON DEX INT EGO PRE
15 18 23 20 23 23


Hard to perceive: +2 to stealth (4 active pts)

Bravery: +10 EGO (10 active pts) only vs. fear effects (-1) real cost: 5 pts

Small: +1 DCV (5 active pts) unified (-1/4) real cost: 4 pts +1 OCV(5 active pts) unified (-1/4) real cost: 4 pts TOTAL cost: 8 pts

Keen senses: +1 to all PER rolls (3 active pts)

Halfling luck: combat luck (6 pts) 3 hardened, resistant PD/ED

Distinctive features (halfling) (concealable with difficulty) (10 pts complication)
Physical complication: small (infrequently, slightly impairing) (10 pt complication)


TOTAL cost: 26 pts
TOTAL complications: 20 pts


Next time, races of eberron and faerun (warforged, shifters, and genasi)

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