convert 3.x D&D to HERO: rest of PH races
by , 04-26-2012 at 09:39 AM (283 Views)
DWARVES
Ability Maxes:
STR CON DEX INT EGO PRE
23 25 18 20 23 18
Slow and steady: -4 m movement, but ignore movement side effect from armor (-4 active pts)
Darkvision: infrared perception (5 active pts)
Dwarven resilience: +1 SPD (10 active pts) only to take a recovery phase (-1) real cost: 5 pts
Defensive Training: +3 DCV (15 Active pts) only vs. one opponent (-1/2) non-persistent (-1/4) only vs. giants (-1.25) Real cost: 5 pts
Stonecunning: KS: stonework 11/-, +3 to concealment (6 active pts) only to notice stuff with stone (i.e. traps) (-1) real cost: 3 pts TOTAL cost: 5
Stability: -4 knockback resistance (4 active pts)
Resilient to poisons: immunity to poison on a con check (3 active pts)
Goblinoid hatred: +1 OCV (5 active pts) only vs. orcs and goblinoids (-1/2) real cost: 3 pts
Appraisal: analyze (metals and jewels) 10/- (2 active pts)
Hatred: psych limitation: hatred of orcs and goblinoids (common, strong) (15 pt complication)
Distinctive features (dwarf) (concealable with difficulty) (10 pts complication)
TOTAL cost: 28 pts
TOTAL complications: 25 pts
ELVES
Ability Maxes:
STR CON DEX INT EGO PRE
20 15 23 23 20 21
Low-light vision: nightvision (5 active pts)
Requires no sleep: 4 active pts
Keen senses: +1 to all PER rolls (3 active pts)
Elven resistance: +5 EGO (5 active pts) only vs. mind-affecting spells (-1) real cost: 2 pts
Elven magic: analyze (magic) 10/- (2 active pts)
Fey Step: Teleport 10 m (10 active pts) 4 charges per day (-1) real cost: 5 pts
Distinctive features (elf) (concealable with difficulty) (10 pts complication)
TOTAL cost: 21 pts
TOTAL complications: 10 pts
GNOMES
Ability Maxes:
STR CON DEX INT EGO PRE
15 22 20 23 22 23
Hard to perceive: +2 to stealth (4 active pts)
Low-light vision: nightvision (5 active pts)
Stubby legs: -4 m movement (-4 active pts)
Not easily fooled: +2 to all PER rolls (6 active pts) only vs. illusions (-1) real cost: 3 pts
Small: +1 DCV (5 active pts) unified (-1/4) real cost: 4 pts +1 OCV(5 active pts) unified (-1/4) real cost: 4 pts TOTAL cost: 8 pts
Goblinoid hatred: +1 OCV (5 active pts) only vs. reptilian creatures and goblinoids (-1/2) real cost: 3 pts
Defensive Training: +3 DCV (15 Active pts) only vs. one opponent (-1/2) non-persistent (-1/4) only vs. giants (-1.25) Real cost: 5 pts
Fade away: invisibility to sight group (20 active pts) only when not attacking (-1/2) 2 charges per day (lasts 1 turn) (-1) real cost: 8 pts
Ghost sound: images to sound (5 active pts) 1 charge per day (-2) real cost: 2 pts
Dancing lights: images to sight (10 active pts) only to produce balls of light (-1) 1 charge per day (-2) real cost: 2 pts
Prestidigitation: 5 STR telekinesis (7 active pts) charge per day (-2) real cost: 2 pts
Keen ears: +1 to hearing PER (2 active pts)
Distinctive features (gnome) (concealable with difficulty) (10 pts complication)
Physical complication: small (infrequently, slightly impairing) (10 pt complication)
Hatred: psych limitation: hatred of reptilian creatures and goblinoids (common, strong) (15 pt complication)
TOTAL cost: 40 pts
TOTAL complications: 35 pts
HALFLINGS
Ability Maxes:
STR CON DEX INT EGO PRE
15 18 23 20 23 23
Hard to perceive: +2 to stealth (4 active pts)
Bravery: +10 EGO (10 active pts) only vs. fear effects (-1) real cost: 5 pts
Small: +1 DCV (5 active pts) unified (-1/4) real cost: 4 pts +1 OCV(5 active pts) unified (-1/4) real cost: 4 pts TOTAL cost: 8 pts
Keen senses: +1 to all PER rolls (3 active pts)
Halfling luck: combat luck (6 pts) 3 hardened, resistant PD/ED
Distinctive features (halfling) (concealable with difficulty) (10 pts complication)
Physical complication: small (infrequently, slightly impairing) (10 pt complication)
TOTAL cost: 26 pts
TOTAL complications: 20 pts
Next time, races of eberron and faerun (warforged, shifters, and genasi)









