Terror is an experienced game designer.
by, 04-03-2011 at 09:13 PM (1511 Views)
It's been over a year and my desire to be in a game is strong.
I work with a great number of folks who feel the same way. One of them is supposed to be running a game, and has been in that state for a few months. On Friday he looked to me and said "I can't wait to play in YOUR campaign! When does it start?"
He's a great guy and that was his way of saying "I'm just too busy man, you want to pick up and run? Let's play!"
So now, I'm going to pick up and run! Huzzah! Joy! Right?
I'm a little terrified.
Because that guy, and other people in the office who are itching to play are published game designers. One of them had his first item hit print in the 1980's. Many of them have designed for multiple systems, as well as video games.
Yes, my terror is part of a charmed life. I've spent a lot of time at work feeling quite snazzy that I even work with such esteemed veterans of the paper industry. When I was growing up it was my dream to work for TSR, or FASA, or Steve Jackson Games. I don't, and it's not likely that I ever will... but there you go - I am working with folks who have and loving it.
Except for the fact that I have to figure out how to run a compelling campaign that wont get me laughed out of the room!
This is how you take a GM who's been at it for 30ish years and make him sweat.
I have done it once before, had a veteran designer and business owner at my table. It was pressure. Now it's like I'm the only person at the table who hasn't been in print... and *I'm the GM???*
Ah well, time to suck it up and learn the hard way. It's also time to fire this blog back up and get back to my roots. I'll leave notes here about what I make for them in a crunch environment, and how it goes. Right now I'm on a week of staycation... so I have time to do things!
Next week, I'll be back to a far more intense schedule, but I will make this happen. Wish me luck. It's been a long time since I've been this nervous about running a game.