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The horror of Yukon

TOEE: BONUS! beasts GALORE!

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As it is pretty short and in case your adventurers take the left path first:

202: silverback ape (level 5 brute, leader)
great ape x4 (level skirmisher)

203: Ape temple Guardian [lvl 6 soldier]

The apes are VERY territorial. If any creature enters their lair, the go ballistic.

The silverback ape will immediately holler for the temple guardian ape. He'll then use fling at the nearest foe. As soon as the guardian is in range, he uses chest beat.

The great apes are constantly moving and using on the run. However, they use felling blow when they can.

The guardian targets any prone creature with feast. If there are none, he makes them prone with his club attack. He goes for the biggest dude to show his dominance.

199 2 treasure parcels (one magic item)

198 treasure parcel and some beasts
why they are together, who knows. think of it as an odd pack of animals.
Bone crown Behemoth (level 6 soldier)
Horned drake (level 5 skirmisher)
shadow beetle (level 5 controller)
crystal spider (level 4 lurker)
krenshar blood slayer (level 5 brute)

The crystal spider attacks from the shadows using radiant agony and brilliant ray so to not be detected.

The shadow beetle uses its spray as much as possible but never to affect its buddies

The krenshar and the drake fight as a pair constantly flanking the weakest looking foe.

The behemoth takes on whoever it can.

That's is. Next time will be the water temple. There is a bit there, so it may be awhile.

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4e conversions

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