What makes a hero or villain? (comments please!)
by, 04-27-2010 at 08:47 PM (1000 Views)
We have a discussion going in our gaming group about the definition of a hero or villain in gaming terms, that is understood by both player and GM.
Is "heroic" usually based in good/evil or malicious/virtuous? I would guess its gotta be good/evil since evil may act virtuous in pursuit of their goals.
Here's the initial text -
Hero or villains are labels for those characters adopting roles center to the game plot who also choose a code of conduct (evil or good), and choose a "side" or "cause" (IF such is available and willing to let the character endorse them) to champion so that they may work the code to the benefit of their allies. Hero's and villains are visible, public, and quite obvious about their goals and intent to further their cause and as such attract attention - wanted or not.
So gamers out there - would this work for you as a technical means of assessing hero/villain status in order to have some extra benefits conferred on you?