One of the things that makes Dark Sun such an interesting and unique setting is the distinctive array of races that collectively toil and suffer under the tyranny of the world's unforgiving sun. Life is hard on Athas, and the people who dwell here have been made hard by it. Even those more familiar racial archetypes we've become accustomed to in typical fantasy settings have been peeled back and replaced with something darker ... more sinister even.
Even still, none of these come close to being as alien as the enigmatic thri-kreen, a nomadic race of mantis-like hunters that roam the wastes of Athas.
Socially and physically they are different from humans in every way, which makes them perhaps one of the most intriguing choices to roll up and try at the gaming table. The Thri-Kreen Predator paragon path epitomizes everything it is to be a member of this race -- deadly and incredibly mobile.
Many thanks to Wizards of the Coast for sending over this preview from the new Dark Sun Campaign Setting from all our D&D fans here at Pen & Paper Games!
I remember when Thri-Kreen first came out in 2E. I had actually been playing Arduin Grimoire and thought this had an uncanny resemblance to the Phraint. As I read the "Insects Spring" special ability I wonder if Dave Hargrave or his estate received any royalties.
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