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  1. The Year of Blue Fire: Gearing Up

    So, our first game for the Year of Blue Fire campaign is coming up this Friday. Iíve got the basic concept together for the first adventure, but I still need to sit down and stat out potential encounters and spend some time jotting down key locations and information. I usually work well under pressure and it is a first level game, so Iím not too worried about it.

    Iíve decided to try out logging the campaign on Obsidian Portal. I created a campaign there last night. So far, Iíve only ...
    Tags: 38nujufph, d&d 4e Add / Edit Tags
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    Campaign Logs
  2. Solo Adventures

    For those folks who play in a small group and are hard-pressed to find an adventure to fit their size, I will be adding the adventures I'm making for my son to this blog. We will be starting this week in the town of Fallcrest (thank you very much Dungeon Master's Guide), and we will be exploring in and around the area of the Nentir vale going forward. Enjoy!

    Updated 07-19-2010 at 03:04 PM by Malachi57 (Change from "Uncatagorized" to "Campaign Logs")

    Tags: d&d 4e, fallcrest Add / Edit Tags
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    Campaign Logs
  3. Have you checked out d20Pro?

    d20pro pushed out an update today. Version 2.1 is out of beta and available for download.

    You know, I recently ran a 4th edition demo game using d20pro. It's actually a pretty sweet little app for running remote games, and even for using as a digital replacement for your battlemat at your regular face-to-face games as well. It was designed specifically for the d20 OGL ruleset and has a set of plugins to integrate nicely with Pathfinder. There are also patches for 4th edition, and ...
  4. Wherein I Read 4E

    So here I am, having sworn off any large reptilian magical beasts and the locales in which they nest, with Fourth Edition corebooks. And I gots to say, they look a real sight better than the previous edition's, just from a book angle; that is, the 3E books made my eyes gloss over, and the 4E books are *readable.* Lemme tell you, having your game's rules on white (or a lighter solid color) in nice big print makes a world of difference in how I read the text.

    Also, the raised foreground ...
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  5. The Road to War: Session 3

    After the unfortunate bridge incident the PC's decide to push on despite the damage the trap inflicted.

    They enter the outer bailey of the ruined castle. Before them lies the ruins of an ancient town that once thrived within the castle walls. All that survives now though are a few ruined buildings, piles of rubble and the back half of the old church. The entire scene is covered by several inches of snow and the cold north wind drives snow into the faces of the PC's. Numerous sets of ...

    Updated 12-05-2009 at 11:26 PM by kirksmithicus

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