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  1. The Islands: Characters

    The Characters
    Characters are unique to the player and, often, the campaign. I donít want you to sit down at the table and think, ďYou know, the next fighter we encounter could be me.Ē And I certainly donít want you to be outclassed by an NPC that I, purely by accident, made more effective than you made your character. Thatís shitty policy in a role-playing game of high fantasy adventure.

    So your character is special.

    You tell me what you want to do, and I build your ...
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  2. The Islands: The New World, Part 2

    ďWhat Do I Know about Where We Are?Ē
    You know that Clenchwarton is the primary power in the islands; when you see a ship, itíll probably be a Clenchwart vessel. You know that Clenchwarton nominally shares the responsibility with Waclaw for overseeing the largest city in the islands; they are both imperialist powers seeking conquest and resources and hoping to one-up and outdo each other. Pitting them against each other, especially on this kind of scale where it could actually matter, might ...
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  3. The Islands: The New World, Part 1


    The New World

    The new world is lush and beautiful, yet with untold promise comes terrible danger. The new world sparkles but darkly. And the old world wants it.

    Your character canít be from the new world. You start play here, yes, but you didnít start here. The issue is one of cognitive disconnect: If only one PC were to be from the islands, Iíd have to give that one player all the information he would have and not give it to everyone else and then play a different game ...
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  4. The Islands: Langwarrin and Other Places


    Langwarrin

    The leader of Langwarrin (pronounced lan-GWOR-rin) is President Judas Pearcedale, a friendly enough sort who was elected president of Langwarrin unanimously.

    He voted for himself.

    He lives in a beach shack on the western coast of the huge island that is Langwarrin. President Pearcedale waits until a shipment of prisoners arrives from Clenchwarton, gives them food heís scrounged from the surrounding scrubland and local lakes, offers the newcomers ...
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  5. ACKS vs. D&D

    I supported the ACKS (Adventurer, Conquerer, King) Kickstarter because it sounded like the kind of thing I always wanted the games I played in to be.

    I have not read my softcover rules, but have had them set aside in a safe place until time and circumstances permit reading them.

    I have done some review of the PDF form of the rules and followed some of the online discussion on the website.

    I'm not into multiple gaming systems like when I was younger. I don't ...

    Updated 09-01-2012 at 02:12 AM by Fasbold

    Tags: acks, ad&d, ad&d1e, d&d Add / Edit Tags
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    Campaign , Play , Systems
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