In the D&D 4E games Iíve been running Iíve been trying to make use of Skill Challenges periodically. Reading about them I really love the way that game mechanic feels, since it gives you a direct way to engage the players with a purely role play scenario. The trouble is that thus far I havenít had much success incorporating them into the game sessions. I know thereís been a ton of stuff written about them already; but none of it was said by me, which I think means that still more needs to
here is floor 2. Now I didn't include WHAT an ancient cloaker is technically. The Ancient Cloaker is an adapted version of the Cloaker.
For fear of copyright infringement, I won't include any details on AnC's or the Chief cloaker. What I was thinking was modify certain creatures to be LIKE cloakers. Basically switch and swap abilities. The following are the creatures I was thinking of using as a base (add in cloaker abilities like shadow shift and engulf):
Updated 12-15-2010 at 12:02 PM by yukonhorror
I'm in the process of running a pick-up game of Wushu here in PPG chat, for a few players, including Pieh and ak47 and others; bog-standard quick fantasy adventure. We'll see how it goes. Here are some example PCs.
Smash Things 5
Thick Hide 4
Intimidating Demeanor 2
Friend of a Boar 3
Weakness: Too Big
This week I have had contact with two more gamers who wish to join the game. If these two actually join those who have played last time we would have five players. Five is a good number to play and I would be totally happy with this. My problem is I can't contact David except via Facebook. He is not exactly into FB so I have not had any contact with him since the last game. He was punctual and an excellent role player. After the game he even went home and posted how excited he was about the
After getting a comment on how I build campaign world maps, I've decided to talk about how I create dungeon maps. I have a confession... it's easier than I want to admit.
There are three sources for dungeons - natural caverns, man-made (creature made!!), and combo dungeons.
With natural caverns, I just use squiggles on a piece of graph paper - or download an existing cave map (http://www.climb-utah.com/WM/Maps/NuttyPuttyCaveMap.pdf). Then I arrange the monsters with as
Updated 12-11-2010 at 11:35 PM by Malruhn