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  1. Lfg

    caveman, a co-workers friend, myself and a player from previous group are exploring forming a new group in the Westminster/Broomfield area for Pathfinder AP.
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  2. Inspiration Pad: Snake Generator

    These are a few examples from my Snake Generator, which I've converted to Inspiration Pad.
    The descriptives use the Warhammer Fantasy Roleplay setting, but they can be changed to anything.

    Name: Central Thick Moon Moccasin
    Length: 43 feet
    Diameter: 473.2 inches
    Weight: 499 lbs.
    Fear of Man: Cozy Home-Visitor
    Aggressiveness: Low (Lover-Not-Fighter)
    Toxicity: 2 LD50, 1-Low (1 quart may kill a human adult in 24h)


    Name: Rhya's ...
  3. High-level Play, Part 9

    Preventative Measures, Part 2: Make Folks Different
    One of the hard absolutes that assures the disappearance of an actor from the milieu forever is transforming the actor into something else then shattering and scattering whatever the actor’s become; the creature’s somewhere between life and death, often registering as neither, but usually needing the majority of its parts in the same place, the transformation spell ended, and then an appropriate spell afterward to return the creature from ...
  4. High-level Play, Part 8

    The Perils of Preventing the Dead from Returning
    Those who earn a reputation for removing actors from the milieu—those who frequently make folks forever dead or try to prevent others from returning from the dead—lose access to the free raises and reincarnates helpful clerics and druids otherwise supply. Clerics and druids never agree to return from the dead those who forever murder characters level 9 or higher. The absurdly low number of high-level characters makes level 9+ characters valuable ...
  5. High-level Play, Part 7

    Returning Is Easy
    Dungeons and Dragons 3.X demographics is a census-taker’s dream. Except for PCs and encounters the DM creates, towns have hardcoded methods of determining precisely what levels of creatures are in it. That’s useful, but players are at the mercy of fictional demographics that might mean some spellcasting services are unavailable in a particular town. In short, a small town has a 2/3 chance of having a Clr5 or Clr6, half the time a large town will have 1 Clr7 and 1 Drd7, and ...
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