I'm finally trying this again. I've had two players convince me its a good idea to encourage blogging to add flavor. I'm afraid its going to be self-rewarding to only a couple characters, but i will try it again.
I've laid down the law for the campaign and set some some basic blogging protocols.
I've said every entry must have the:
1) Player citation (linked
It's been over a year and my desire to be in a game is strong.
I work with a great number of folks who feel the same way. One of them is supposed to be running a game, and has been in that state for a few months. On Friday he looked to me and said "I can't wait to play in YOUR campaign! When does it start?"
He's a great guy and that was his way of saying "I'm just too busy man, you want to pick up and run? Let's play!"
Many studies have been done that prove if you don’t exercise your mind, your intelligence will go down and the opposite holds true as well. Of the different aspects of brain power, my weakness was creativity according to all the tests. Conversely, analytics and especially arithmetic were my strongest and I excelled to high levels in them. Once I started gaming, I found my creativity increased.
A year later, I started writing fan fiction as a result of that creativity. Almost
So I ran Session 5 of Solomon Kane, the first real beginnings for the Wanderers, on a definite beginning of a quest to find their destinies. I'm... not sure what I think. I forgot to save Session 4. I'm certain this adventure should have only been 1 session long, but it's going to run 3 (hope to GOD it doesn't exceed that, or I've done something horribly, horribly wrong) - and no combat in it so far. I feel like I've failed somewhere, very badly, but the players that stuck around seemed to have
Updated 04-02-2011 at 01:20 AM by jpatterson
Originally Posted by Utgardloki
I turned on the TV, and the guy on TV was talking about how many bridges there are in the United States that are in danger of collapsing because of lack of maintenance. That got me thinking of an idea for a character in a superheroes campaign.
An engineer knows that a bridge is likely to collapse, but she can't get the government to spend the money to fix it. So she blows it up herself, blocking up traffic first and working late at night so that innocent people are not hurt.