Sunday, May 8, 2011
(After playing Stormbringer with James, Richard, and Eric from 7:00 p.m. to 11 p.m. Saturday.)
Three men met in the city of Cadsandria in the country of Argimiliar in the Young Kingdoms and, knowing that their fates might fare better than if each was alone, they banded together. It was not long before they heard tell of the Cadsandrian merchant prince by the name of Vered Veredan who was hiring adventurers.
Darlanden was a hunter from
Last time I promised that MapTool would hide and reveal enemies and sections of the map as the players moved around. Then I showed you how to get MapTool to draw white lines representing the vision. Which is just a tad short of the promise I made.
So lets play with more settings and see if we can't make that happen then. Choose Preferences from the Edit menu, go to the Application tab and look for the check box "Auto-expose fog on token movement" and be sure its checked.
Thursday, May 5, 2011
(After playing Jennifer’s 7th Sea game with Don, Rich, RedJen, Jenny, and Wendy, from 6:30 p.m. to 10:30 p.m. Wednesday.)
The Tale of Raymondo Glim
We helped Albrecht and Rafael get the 50 or so children back to the boat with some difficulty. The children were acting as if they had just woken up and were full of energy. I heard a few bits of Castillian mixed in with the rest as they jabbered away. Many children were drawn
“Did you all hear that?” Inara suddenly said.
“Hear what?” Nichole asked.
“It’s just ...” Inara said.
“Hear what?” I said when she didn’t continue.
“Oh, I must have just ... thought ...” she said.
“We’re in a magic forest,” I pointed out. “It might be wise to tell us.”
She just shook her head and then fed the owl that we suspected was Mr. Peanut.
“Your bird keeps talking to me!” she suddenly said to
Some time ago I worked out how to make good use of the line of sight calculations in MapTool. Its pretty neat how it works. The players are shown an outline if what their characters can see; any tokens not within that shape are not shown to them. Which is really need for the Seeker in our group, he has a habit of hiding behind pillars and popping out to fire a few arrows on his turn before returning to cover. When he's behind the pillar he actually can't see whats going on in the melee, so every