"What is that THING you're using as an avatar now?"
It's one of these:
Participating in Jim Raggi's forum about his new game brought up some other random game design thoughts. Here is as good a place as any.
Dispense with fixed stunts. Instead, I'd adopt a house rule (which I can't find a reference for now) that allowed players to "lock" an aspect to behave like a stunt: substitute one skill for another, grant a "permanent" circumstance bonus, a new function for an existing skill, etc.
Novels and games always show wise graceful elves and grim greedy dwarfs. Does that seem right to you?
Although I posted this on my website, I feel like this is neat enough to reproduce as a blog post here:
So you'd really like to get a good representation of a building or room for your rpg session, to help immerse the players in their characters' situation? There are a number of ways to do that, but here I am going to tout Sweet Home 3D, a free 3d home design application, available on Windows, Mac and Linux.
Updated 01-10-2012 at 11:19 AM by jpatterson
Originally Posted by Descronan
This group has always been a great help and I'm hoping it will be once more.
As most of you know I'm writing an RPG, Sundered Epoch: Generations, with the intent of publishing it. The rules are complete and I am at the point where I am moving on to the background world and artwork. In order to continue I am looking for folks who would be willing and able to review the rules, play-test, and provide feedback.
I can't offer payment, but I will credit anyone who participates