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  1. D&D next playtest feedback: classes as a whole, fighter in specifics

    I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

    Let's walk through the fighter (in the context of all the classes) section by section.

    Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing ...
  2. 5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

    I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

    A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

    I grew up on 1st edition AD&D. loved ...
  3. D&D character in HERO: binding soulborn tempest

    Name: Groger Race: shifter
    Total Cost: 175 pts (50 pts of complications)

    STR: 20 (10) SPD: 3 (10)
    CON: 14 (4)
    DEX: 13 (6) OCV: 6 (15)
    INT: 10 (0) DCV: 4 (5) [+1]
    EGO: 14 (4)
    PRE: 10 (0)

    PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
    REC: 10 (7) END: 60 (8)
    STUN: 38 (9) BODY: 14 (4)

    Movement modes: 12 m run, 4 m leap, 4 m swim
    Characteristic costs: 86

    Skills (33): ...
  4. D&D character in HERO: draconic shaman guy

    I couldn't think of a good name for this agglomeration of dragon/healing.

    Name: Soshani Race: Human
    Total Cost: 175 pts (50 pts of complications)

    STR: 16 (6) SPD: 3 (10)
    CON: 14 (4)
    DEX: 13 (6) OCV: 6 (15)
    INT: 10 (0) DCV: 3 (0) [+2]
    EGO: 16 (6)
    PRE: 18 (8)

    PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
    REC: 10 (7) END: 45 (5)
    STUN: 40 (10) BODY: 16 (6)

    Movement ...
  5. D&D character in HERO: the "jedi"

    Now, obviously, I could make a much better jedi in HERO. However, this is piecing together the elements from the D&D toolkit to construct a makeshift jedi. It takes mantles from complete psionic (to resemble "the force"), maneuvers and stances from tome of battle (to simulate the 7 different fighting styles of the jedi), and some monkiness (jump, fast movement, etc...).

    Name: Tonk Race: Elf
    Total Cost: 175 pts (50 pts of complications)