Sometimes its hard to decide... I've long past the power gamer stage where i need a character that is the hero and can do everything in every situation. Heck, i don't worry about dying so much as i worry about a good death when it comes. But... what do you do when you are faced with the proposition of the possibility of resurrection vs. the opportunity to play a really cool new character concept? On the one hand, there's a lot invested in the old character... but its old hat. Its known and understood,
Is it hard to find "realism" or "true to life" experience delivered in an RPG? First - do you want it?
I think, first of all, it depends on the game you're in, and what expectations you were given, before you joined. If you joined with the promise or idea that it would be "true to life", regardless of what the genre/setting was, then yes, it definitely should be as close to what you expect as possible.
However, the player also has a lot
Originally Posted by happyvargr
DUNGEONS and DRAGONS
Defend the lands of Faerûn from evil by joining us for...
D&D 4th Edition Forgotten Realms
We play every other Sunday from 12PM to 4PM in the West Shore (Mechanicsburg) Pennsylvania area.
This is a beginner-friendly group, but all are welcome.
For more information
Hi guys. I have been playing D&D for about 3 months. I have been DM'ing for 2 of those three months. I am posting this today to share with you a summary of my game and maybe even ask for some feed back on my apparent DM'ing skills (or lack there of).
First, I will introduce the players: (Please note that my world may[WILL] not be cannon with the D&D world)
Mordicus- An unaligned Deva, Wizard. Mordicus was born Mathias during The Old Time when the Deva ruled
As Dunil makes sure everything useful, in her mind, is collected up, Weslocke finds out what information he can from the new lady. Kylee was with a small group of monks that were heading to Bissel to get information there. As they traveled, they came across three ladys needing help. Stopping to assist, they were surprised when the ladies became the ghoul hags and immediately paralyed 3 of the 4 male monks. This allowed them to easily deal with the remaining male and the lone lady. Paralyzing