I’ve found a couple more that I don’t like the look of, but seem to be okay.
The plural of bus can be buses or busses, but to me, busses means kisses.
Chord has an anatomical meaning, so I guess that “vocal chords” is acceptable.
I’ll start this batch off with another mathematical quibble.
DIVIDING BY FRACTIONS
You may recall from your grade school days that when dividing by a fraction, you “invert and multiply.” So, if you say “divide
Updated 02-18-2009 at 12:43 AM by TAROT
Session Date: January 17th, 2009
The Players: Alucinor (The 'elven' Rogue), SpiffyBananaFoot (Tim the Eladrin Wizard), Corii (Snow the elven Ranger), Aidan (Red the Dragonborn Warlord), JonDOT (Mason, a human fighter), Krackmonkey (Jonas, Dragonborn Swordmage)
Having dispatched the kobold chief and relieving him of his head, the party is once again transported via a dark portal back to Meliphisus' immense lair, stocked with treasure rivaling many nations combined.
Our group finally got together again after over a month away due to holidays and schedule conflicts. Admittedly, we goofed off quite a bit and didn't get much done in game. On top of this, we were missing Wataru's player due to prior commitments. To make up for this, I did some additional story development via online chat with him. Details of Wataru's background are coming back to haunt him, so to speak.
Also, it bears repeating that Ominous Whispers is blind and can only "see"
Updated 02-23-2009 at 11:59 AM by GoddessGood
We picked up from the last session to continue the one shot (two-shot?).
The PC's discovered that their Angelic blood could turn humans into ghouls or vampires.
The PC's walked into a trap at a nightclub in Detroit, where the good looking and friendly ghouls waited for their meal to fall victim to their well laid plans for dinner.
Stretching their roleplaying muscles, the Players managed to learn a lot by having their characters cleverly kidnap a ghoul leader, narrowly
I've been an RPGer for over a dozen years now. I keep looking over my list of games that I've tried and it always seems woefully short in comparison to some of you out there ... even some people who've been playing for less than half the time I have. I've set out to rectify that, and so far it's going well.
This weekend I got a chance to play in a game of Sundered Skies (using the Savage Worlds system) run by our very own Webhead. My first impression of the system was good; after understanding