As we started again, the party makes camp for the night. They awake the next morning and discuss the map. Since there is now only one place remaining that they have not been to yet, they are figuring that somewhere around there is probably the entrance to the caverns that they seek. They proceed back out the road that brought them to this area, passing the burnt trees from the day before. When they reach the other road, they turn left and head towards the last place to go to.
...at the way this event is coming together.
Event coordination is like an extended case of stage fright. Months and months of it, slowly coming to a boil in the weeks and days leading up to the event, until you're there, and all of your skill and experience and preparation take over, so that the fear is replaced by this Zen state of supreme competence and exhaustion. Sarah Bernhardt, the French theatre's equivalent to Napoleon Bonaparte, once said that you are no true actress if
Updated 02-02-2009 at 07:09 PM by Xionicist
[SIZE=3][FONT=Times New Roman]While the group is still new to fourth edition, I am sincerely hoping that those hour long encounters quickly become a thing of the past. That is correct; we had an elite encounter this past Saturday, with the elite goblin being created using the DM toolkit in the DMG. [/FONT][/SIZE]
[FONT=Times New Roman][SIZE=3] [/SIZE][/FONT]
[FONT=Times New Roman][SIZE=3]My thoughts on that:[/SIZE][/FONT]
[FONT=Times New Roman][SIZE=3]Either the party is just
It has occured to me that I haven't introduced the party yet. For those of you who aren't actually in the group here is our loadout:
First we have John the human Cleric. He follows the teachings of Oghma, Ferunian god of knowledge.
Second is Chizzle Face the Tiefling Warlock. He spends much of his time spouting off smart assed quips as the party pokes fun at his goat legs and possible transvestite nature (his fig does have madona cones).
Third on the list is our Human
This week the intrepid adventurers have arrived and begun exploration of the ruined keep rumored to contain a rift to the Shadowfell. No evidence of this has appeared quite yet but our players are indeed learning form their past mistakes.
The approach to the keep was handled exceptionally with the party scout (ranger) utilizing his wood lore to exceptional effect by conducting a preliminary parimeter sweep of the outlying keep areas before the rest of the party commited to exploration.