*Warning*: Beginning below and continuing periodically throughout this blog will be spoilers for much of the Plot Point adventures and world background from the GMs section of the book. My players are welcome to read through these materials as they will only recap events that they have already played through, but anyone who may be playing in a Sundered Skies game or use the aforementioned Plot Point adventures in the future should not read further as it will spoil many of the mysteries and surprises.
I was looking at the weapons in the 4e D&D book and of course I happen to look at the bows again. I like bows, they are a very interesting and complex instrument. To boil them down into two simple categories, long or short, just annoys me. So I thought, why not make bows a little more crunchy and varied, but not overly so. There are a lot of details we could get into, but we'll keep this pretty simple, with only four options.
[I also don't own the PH2, so if they have expanded the
Updated 03-09-2009 at 04:59 PM by kirksmithicus
Session Date: February 14th, 2009
The Sea of Silt
The party recuperates its strength before finishing their difficult climb up the mountain pass and to the Sea of Silt. They do not sleep, of course, because their immortal bodies, or souls rather, don't require it, but they still need rest. They half hope that the Warlock will attempt another attack while they rest, and they are disappointed when he doesn't make a move that day.
So recovered, the party finishes
For my very first game of D&D I was playing a human wizard in a group of 5, our DM had us doing the burning plague which we lovingly gave the nick name of the burning pee to ^_^. Funny enough the entire adventure not once did I contract the disease to the dismay of my party members lol. Nearing the end of the adventure we pulled a maneuver that had our DM stunned we took a barrel of oil from one of the rooms and had our Ranger put the oil a few feet away from the boss. Then I used my burning
Encounter Level 1 (400+ XP)
4 Kobold Slingers
The characters reach the end of a long tunnel that ends in an open area surrounded by sheer cliffs on all sides. They immediately notice that the sky is overcast and that it is raining steadily. Before them lies a small boulder strewn area divided by a large deep narrow crevice. The crevice runs the length of the area and is approximately 30 feet wide at its narrowest point. At the narrowest point the kobolds have
Updated 03-09-2009 at 04:54 PM by kirksmithicus