Maybe legacy is a little to epic a word but ill use it any way. We that is my players and I have finally set up a permanent D&D club at our school. This may not sound like much but it's nice to know that there is a place future new players may go and play/learn about the game when we graduate from the school. It took a little wile but with some help from our teachers the club now holds games every Friday with several different groups playing at a time. I'm now currently in the process of training
I recently ran across a wiki article listing all the released and planned Exalted 2e books. This edition, they're much better organized and so are easier to list. The underlined books have not been released but are either in work or are planned to be released.
The Playable Class Books
Exalted: Second Edition (core book)
Exalted: Second Edition Storyteller's Companion (for people who don't want to buy the next four books on the list)
The Manual of Exalted Power: The
Updated 04-17-2009 at 09:55 AM by GoddessGood
(Bought more books :()
This is the term we applied to our Cleric of Pelor's special turn check. During a game our DM was hosting for a school event to teach people about D&D we came face to face with a home brew wraith. This sucker nearly wiped us out with just it's look even be for it actually had a turn to attack. Heh heh heh, well true to flaming smart ass form our cleric used the ability to make a turn check that would instantly destroy and undead of certain level of hit die or lower which just happened to be
*Warning*: Beginning below and continuing periodically throughout this blog will be spoilers for much of the Plot Point adventures and world background from the GMs section of the book. My players are welcome to read through these materials as they will only recap events that they have already played through, but anyone who may be playing in a Sundered Skies game or use the aforementioned Plot Point adventures in the future should not read further as it will spoil many of the mysteries and surprises.
I was looking at the weapons in the 4e D&D book and of course I happen to look at the bows again. I like bows, they are a very interesting and complex instrument. To boil them down into two simple categories, long or short, just annoys me. So I thought, why not make bows a little more crunchy and varied, but not overly so. There are a lot of details we could get into, but we'll keep this pretty simple, with only four options.
[I also don't own the PH2, so if they have expanded the
Updated 03-09-2009 at 04:59 PM by kirksmithicus