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  1. The Islands: The New World, Part 1

    The New World

    The new world is lush and beautiful, yet with untold promise comes terrible danger. The new world sparkles but darkly. And the old world wants it.

    Your character cant be from the new world. You start play here, yes, but you didnt start here. The issue is one of cognitive disconnect: If only one PC were to be from the islands, Id have to give that one player all the information he would have and not give it to everyone else and then play a different game ...
    Campaign Logs
  2. The Islands: Langwarrin and Other Places


    The leader of Langwarrin (pronounced lan-GWOR-rin) is President Judas Pearcedale, a friendly enough sort who was elected president of Langwarrin unanimously.

    He voted for himself.

    He lives in a beach shack on the western coast of the huge island that is Langwarrin. President Pearcedale waits until a shipment of prisoners arrives from Clenchwarton, gives them food hes scrounged from the surrounding scrubland and local lakes, offers the newcomers ...
    Campaign Logs
  3. The Islands: Fǔshn and Kbme

    The ruler of Fǔshn (pronounced foo-SHOON) is the Celestial God-Emperor in the Ninth Sunrise of the Jade Forever Majestic, Xuzfei (pronounced SHOOZ-fy) the Eternal Warrior. He is a lich who, until three months ago, consumed a soul a day to maintain his corporeal form. Now he must consume ten, and it is rumored that soon he will need a hundred or possibly a thousand. No one knows what brought this about, but the weather in Fǔshn has taken a turn for the worse: it rains all the ...
  4. The Islands: Waclaw and Mastoorah


    The ruler of Waclaw (pronounced VAK-LA) is Duke Pawel Wladyslaw, a dipsomaniacal nitwit who is the plaything of his Council of Significant Persons, corrupt businessmen and landowners whose goals are to squeeze every copper from every pauper, live magnificently on the backs of as many peasants as they can gather, and conquer foreign lands where they can continue doing the previous two things.

    More than anywhere else, the nation of Waclaw is nearly dead. The land is ...
  5. The Islands: Introduction and Clenchwarton

    The Campaign

    This begins with where you came from (The Old World) and transitions to where you are (The New World) and ends with cleanup sections on language and religion. This is all the information Ive written about these places. I have concepts, ideas, and threads bouncing around my brain, obviously, but to give you more I have to write more, and Id rather play more. Make wise decisions if you want more information.

    Further, as this world has only just been bornand ...