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  1. Creativity + Adulthood = Frustation

    I'm very frustrated lately. I have a whole heap of creativity waiting to be unleashed, and nowhere to unleash it. But I'm getting a little ahead of myself. Let me start from the beginning.

    I'm 36yo, married, 1 daughter & 2 dogs. I'm a homebody, and happily so. When I'm not working or spending time with my family, I'm online being an internet junkie. Can't get enough of it.

    My wife, however, is a social butterfly. She goes out with her sister, with her friends, ...
    Categories
    Gaming News
  2. roster additions and adventure ADD

    Like I have said before, our group has serious ADD when it comes to adventures. We would get presented this amazing plotline, and we'd see something shiny and move to something else.

    One time, we found these portals. They transported us to an oriental country (who knows how far it was from our stuff!). Didn't want to get stuck over there, so jumped right back in and abandoned that adventure.

    We scaled this very tall mountain (will go in depth on another entry cause ...
    Categories
    1e reminiscing
  3. Musings on running a D&D campaign

    by , 04-11-2009 at 08:32 AM (Inside lives a goblin that feeds on indecision.)
    I've posted some musings on possibly running a D&D campaign on my website.

    Part of a really slow series: Part 1 and Part 2

    Updated 09-16-2010 at 08:17 AM by fmitchell

    Categories
    Comparative Character Generation , Reviews
  4. Adventure Making Process Part Two: Where do Adventures Come From?

    I indicated I use the idea of Plot advance and tangent in making adventures for D&D. The question now is where do the ideas come from? For me I use many resources for creating adventures that are game and non-game genres. I usually end up using all of the forms in the final product but they usually can begin and idea in one of these categories. Here are the break downs:

    1. Books and Movies (and recently Video games): the easiest source material is from the media which holds the ...

    Updated 04-10-2009 at 06:52 PM by wizarddog

    Categories
    Uncategorized
  5. Weird RPG Idea #1: "Yes, We Are All Individuals"

    by , 04-10-2009 at 06:26 PM (Inside lives a goblin that feeds on indecision.)
    Most RPGs differentiate the PCs as much as possible: classes, skills, special abilities, what have you.

    What if all the players started the game with the same character, say the same model of android just off the assembly line? Every player decision during the campaign adds to the character's abilities, or in some cases disabilities.

    Would this be fun? Or annoying? What mechanics would you need to model this sort of game?

    Updated 04-29-2012 at 09:22 PM by fmitchell

    Categories
    Abstract Musings