like with prestige classes, I didn't do ALL of the races. Some seemed lame. Others didn't seem worth it in the context of HERO.
To reflect bonuses from characters on abilities, each race will have different ability maxes.
STR CON DEX INT EGO PRE
So here are some very humany races:
humans - nothing except ability maxes are 20 EXCEPT one ability (chosen when created) if it is Dex, the max is 23 and one OTHER ability takes a -1 on its max. Otherwise
Again, it is amazing how many prestige classes are not THAT original from the core classes, but they obviously are the loop hole for multiclassing.
Incandescent Essentia: 6 pt VPP (6 active pts) 22 pt control cost (11 active pts) OAF(-1) ONLY the powers below (-1.5) real cost: 3 pts TOTAL COST: 9 pts
Incandescent Strike: 3.5d6 AID STR (21 active pts) self only (-1) one at a time (-1/2) OAF (-1) real cost: 6 pts
it is AMAZING how many prestige classes are meeh in the context of free-building in HERO. There are some things that are new and not included in the classes already covered, but they aren't worth covering. I might if a player so wishes it, but I am finding out, I will only cover classes that seem interesting.
The cryokineticist is really the first P class from a location book (frost fell), so it got covered. There are interesting bits though.
Favored enemy: +10 PRE (10 active pts) only in relation to favored enemy type (skills and attacks) (-1) unified (-1/4) Real cots: 4 pts +10 INT(10 active pts) only in relation to favored enemy type (skills and perception) (-1) unified (-1/4) Real cots: 4 pts; +2 OCV (10 active pts) only in relation to favored enemy type (-1) unified (-1/4) Real cots: 4 pts; 2 8-pt CSLs (16 active pts) only with proficient weapons (-1/2) only for damage (-1/2) only in relation to favored enemy
Nature’s bond: do domains, but will do upon request
Wild Empathy: 15 CP (bought as animal handler [all categories] 9+PRE/5)
Woodland stride: flight 12 m (active cost 12 pts) only for natural surroundings (-1/2) only in contact with a solid surface (-1/4) real cost: 7 pts
Resist nature’s lure: +10 EGO (10 active pts) only vs. fey attacks (-1) Real cost: 5 pts
Venom immunity: immunity to all poisons (5 active pts)