At this time there are 5 people signed up to play in the new (second) running of the "Lost Caverns of Tsojcanth" campaign. Hopefully between now and Aug. 25th, we will get the other 3 seats filled and be able to start this on that day. Anyone interested can send me a PM or post on the campaign thread in the Find or Advertise a Game section of the Forums. Again, this will take a very long time to complete, so be prepared for a game that won't be done in just a handfull of gaming sessions.
Originally Posted by temmogen
The Pathfinder game is currently full up. I will be looking for alternates in case a player drops out. In the interest of full disclosure, No Munchkins, Rules Lawyers, or Hack N Slashers need apply, this is not the game for you. No electronics at the table, it will be difficult enough to concentrate while playing in a game store. Games will be every two weeks, on Saturdays, gathering between 11am and Noon. Location will be given out to players when joining.
The Town of Ryln's Reach
The GM of my current group wants to take a break, so I've volunteered to run something. Of the five billion options I presented, these seem to be the most popular:
Eldritch Skies, which I reviewed incompetently on RPG.net a couple of weeks ago.RuneQuest (Mongoose Legend, possibly upgrading to RQ6 when it comes out), setting either Elric of Melnibone or Pavis in Glorantha. (Although I've yet to read Age of Treason, and perversely I'm itching to try something Malkioni.)
This is just to provide a guidepost for anyone, including myself, on my Solomon Kane campaign I started in Feb of 2011. Currently the site where all the game related information (or at least links to other such locations) can be found is:
The chatlogs may be found in the Adventure Journal section at the bottom, here:
The "series intro"
To all GMS and Players out there (and please put your perspective), do you give (get) bonuses for doing a thorough reconnaissance and adequate planning and practice (Think Oceans 11, their practice runÖ) If so, what do you do? Lower the difficulty? Amount of hits needed?
Having said that, I do mean recon and planning like the true military do. As a player, Iíve taken several GMs by surprise by trying to play it by using recon and strategy which I donít get because I really enjoy