Well, i'm very happy with one of my three groups of players. My father passed away recently, and one group i've run one (its my least complex and most pre-developed plot line) and it was easy. I've even done one impromptu session with a couple players just to get some escape in in the last few weeks. But my main group, 7 players in all, which were scheduled to play soon decided it would be better to play a board game and go easy on me until i can mentally recover and get back into things.
I think I am going to buy the books. I am having trouble finding players/gms for 2nd. I would rather play then DM. Also have a st-daughter that wants to learn to play.
This is an excellent analysis and commentary for game designers and players alike. Its nothing new per se, but its a lot of information brought together to form a good perspective - its worth reading. Its good news for some of us - like myself - who run tiny games with small audience. My approach all along was free core rules, and no publishing costs. Lack of artwork sucks, but its not that impacting.
I am starting a new Pathfinder world, and am opening it up for ideas for deities. If you wish to contribute any deity ideas, comment on this post.
This world is a ringworld, which makes it kind of unusual. The inhabitants experience 180 hours of day, followed by 180 hours of night. There are no seasons, although in many places it gets hot during the day and cold during the night, and different lands have different climates. There are millions of deities in this world, and none
From the Journals of Francis Ulysses Calvin Kyle IV:
998-999 YK, 2nd Wir of Aryth – almost lunch time.
Aundair, on the road to Passage
After we brought down the deadly harpy archer we of course looted her for any treasure. What we found was an incredible:
A very good set of studded leather armourAn excellent bow that causes cold damage of some sortTen cold iron arrowsTen silver arrowsTwo magical arrowsPotion of curingPotion of a