I've written another in the Comparative Character Generation series. I'm only going to do two more, since a) I've examined most of the systems I'm likely to find players for, as far as I know, and b) my real problem isn't the system I run.
So if anyone wants to see something besides PDQ, PDQ Sharp, FATE, Fudge, GURPS, BRP, MRQ, MRQ2, WFRP2, WFRP3, Unisystem, Barbarians of Lemuria, NWoD, Savage Worlds, Risus, or several variations on d20 ... speak now.
Updated 09-16-2010 at 08:16 AM by fmitchell
The group continued to the mountains and found a trail up the side of one into a pass. Early in the game night when the group reviewed the game journal to refresh themselves on last week's game, the comment I had Og say about hating the taste of manticore and 'viciously' warning them not to eat it was joked about quite a bit.
They were heading through when out steps a group of a dozen brigands. A few hiding in the rocks, let loose some arrows to show they were serious. I informed them
Same team from the previous story, the group left Undermountain with certain rare reagents they found in an alchemy lab with the idea they'd use them to brew up a pot of potion of invulnerability. They needed a rare herb though that grew up in the mountains to the east of Waterdeep. With that herb, they could brew about 6 potions, which they intended to use in the deeper levels of the dungeon.
Heinrich was being his typical crass self. At one point before they left, he sent Nahals,
Deep in Undermountain, my gaming group came to an apparent dead end. Garion the group ranger (real man), Dragon the group fighter (munchkin) and Ellrend the group bard (real roleplayer) were searching for secret doors. Heinrich, the group wild mage (loony), was standing around watching telling them they're all mental and Og the Destroyer (NPC) was standing in the corner picking his nose.
I'm rolling all of their search rolls behind my screen. The first ten minutes of checking the stonework,
Another game, another story... at one point when I was in college in my fraternity, we started a sea-based Dragonlance game; all veteran players so starting at level 7 or so. My character was decided to be a ship's captain, so I made a wicked, grizzled, pirate / swashbuckler style character named Captain Mordecai Blight.
Our DM in addition to the six player characters he had, also asked me if he could NPC Og the Destroyer. Of course I let him.
My frat brother Jim was