In the Live RPG, Attributes are known as, the assassins TRAITS. There are 6 different Traits that define the characters strengths and weakness. The Traits not only effect the characters in-game stats, but are also used to role play an interesting assassin. Like I wrote before, the Traits are based on a scale of one to ten. One being weak, and ten strong. Below are the six Traits in order, based on Physical, Mental, and Emotional Traits. Two for each: >Strength >Agility ...
So here I am, having sworn off any large reptilian magical beasts and the locales in which they nest, with Fourth Edition corebooks. And I gots to say, they look a real sight better than the previous edition's, just from a book angle; that is, the 3E books made my eyes gloss over, and the 4E books are *readable.* Lemme tell you, having your game's rules on white (or a lighter solid color) in nice big print makes a world of difference in how I read the text. Also, the raised foreground ...
The group continued beyond the mummies. Unfortunately for Og, they did not taste like jerky... Og, throwing aside a mummy arm, "BLECK! TASTE LIKE MANTICORE!" Dragon: "That's bad, right?" Og: "YOU NO EAT M..." Heinrich, chiming in: "Yea yea, we no eat manticore, we got you the first dozen times Og!" Og: "'KAY, MUMMY MAKE OG TUMMY NOT SO GUD..." Garion: "Maybe we should ...
Oh man, I pretty much just jizzed in my pants today when I stumbled across D&D Eberron Online UNLIMITED. this is pretty much a MMO of D&D sort of like World of Warcraft, but based in D&D and TOTALLY FREE. this made me so happy, and the game mechanics are so fun and easy to use, that this is what I'm going to obsess over for a little while instead of trying to get into a PBP game and playing CSS. I suggest you guys give it a try even though nothing can trump the intensity and overall ...
CAT, SYLVIAN Medium Animal Hit Dice: 3d8+2 (15 hp) Initiative: +4 Speed: 50ft (10 squares), Climb 20ft. Armor Class: 15 (+4 Dex, +1 natural), touch 14, flat-footed 11 Base Attack/Grapple: +1/+2 Attack: Claw +5 melee (1d6+1) Full Attack: Bite +5 melee (1d4+1) and 2 claws +0 melee (1d6+1) Space/Reach: 5ft./5ft. Special Attacks: Pounce, rake 1d4+1 Special Qualities: Low-light vision, scent Saves: Fort +4, Ref +7, Will +1 ...
Updated 03-07-2010 at 11:59 AM by Dark Cloaked Figure