The group, upon entering the castle- see my last blog- were immediately assaulted by a group of skeletons, ordered to defend the entrance from anyone but the old wizard himself. The might cleric Morethump turned them all to dust rather quickly, so the group continued on. The main floor had several simple traps but no other monsters, and finding several potions in the kitchen, they went to the second floor, which held the garden. Once there they quickly saw that getting the branches ...
Since ditching cable service, I've been reliant on the intarwebs for my daily Daily Show fix. But Viacom pulled their Comedy Central lineup from Hulu starting yesterday (or, at the very least, all two programs in their lineup that I actually watch). In spirit of supporting the content I love, I watched Tuesday's program last night, via thedailyshow.com. Tried to watch would be more accurate, as the video buffer froze at the same spot during the interview. Multiple times. Reloading the ...
Ok, We got 7 orcs and their dwarf captive, and there are 7 of us. We should have no problem, as Corabell attacks after paralyzing 3 of them with a spell. Then we hear the Ancient Orc Hag. She steps out along with 4 other orcs. Hmm, 12 against 7, and they have us from 2 different sides. This isn't going to be good, but we have no choice as the orcs are on top of us in no time. At least only 9 of them can move, thanks to Corabells spell. Yep, just as suspected, that orc Hag has spells. I am sure that ...
Updated 03-11-2010 at 08:58 AM by cplmac (spelling)
Belsar will be updating his campaign journal on Wednesday. We had some new folks join the group and here is the party breakdown: Me = Belsar Hammerfell, Dwarf fighter Etarnon = Dengar, Human ranger Ade = Blintz, Dwarf fighter Fezi = Fjalar "Ferret", Dwarf wayfinder Ben = Lorien, Elf mage Colleen = Neravin, Half-elf Druid Aeval = Corabell, Elf cleric Harley = Merrick, Half-elf mage/thief ...
Updated 03-09-2010 at 05:41 PM by cplmac
last but not least, room 32, the location of the obelisk. This can be handled a bunch of ways, but I decided to put all of the creatures in room 32, and descending towards the bottom of the obelisk has no encounters. creatures: altered (see below) fell taint warp wender (lvl 4 controller) {MM2} human noble (lvl 5 controller leader) {MM2} duergar theurge (lvl 5 controller) {MM2} barghest savager x2 (lvl 4 brute) {MM2} I ...
Updated 12-15-2010 at 11:05 AM by yukonhorror