Wednesday, October 2, 2013
(After playing Matt’s Doctor Who: Adventures in Time and Space scenario “Games of Chance” by James DiBenedetto on Sunday, March 24, 2013, at CaesarCon with Steve, Adam, and Trevor)
The 10th Doctor had been travelling with Mickey Smith, Sgt. Major Phillip Wingate of UNIT, and a scientist who called himself Dr. Magus Johnson from the 21st Century for several days. They were suddenly disturbed by an alarm sounding from the control console.
Updated 03-11-2014 at 10:06 AM by Max_Writer
Looking to run an online game of rifts. I won't be able to start one right away, but looking for Feb. I haven't played in a long long time so would be a bit rusty, and I tend to make my world up as I go, loosely based of the books, BUT if you are interested let me know. Email me firstname.lastname@example.org I am not on pen and paper much, trying to get change that
So here is the first customization that Redde put together. Just a pistol, with some extra pop. Something to keep you safe around the shadier sabacc tables.
Redde's Hand Canon, Medium Pistol
Rate of Fire: S Stun DMG: N/A Weight: 1.5kg.
Ammo: 100 of 100 Power Source: Power Pack x2
Type: Energy Availability: Military
Cost: 8000 credits Damage Roll: 3d6+3 Attack Roll: -1
DMG Rolls: +1 DMG per die
Hey there nerds! I am Mac, and I will be posting some articles an items from my favorite game system: Star Wars RPG, Saga Edition. I hope to kick start some fun times in regards to this game here on this site, as well as others that I visit from time to time.
My blog will include some tech specialist stuff from the Original Redde:Yohan! He has a small shop now, but is getting close to owning his own hanger bay, and aspires to own his own spaceport! Anhow, I thought i would start
Updated 01-05-2014 at 01:48 AM by Yohan Redde
So far I've read the Player's Guide and skipped through the core book. I'm not sure whether I like Numenera or not.
The central mechanics are pretty cool:
The system requires only three dice: a d20, a d6, and a d100. (OK, a d100 is two dice unless one is brave/stupid enough to use a Zocchihedron.) Every challenge -- from combat to a steep climb to a seduction -- has a Rating from 0 to 10. 0 is trivial, an automatic success; 10 is nigh-impossible. To beat