I did that short series on how to setup MapTool for a tabletop game, and creating some basic macros to handle the dice rolls for you. I figured I ought to show the stuff that I ended up making for the game I'm playing. Its still being fix and added too, but its pretty functional. Its specifically for D&D 4th Edition, so unless you're playing that game it'll only be useful to see complete and allegedly working macros.
In the attached Zip file there are 5 files. Lets start by
Updated 06-01-2010 at 06:31 AM by Q-man
Well I'm not quite sure how to actually organize my thoughts on this, however I've got a few pet peeves about role playing that I find very irritating...caused by both the GM and the other players, or player characters.
First issue is attendance. I find that attendance is good the first few sessions, where you've established your character, found how you're going to play your character, you come across certain life or death situations or the game sessions end up being simply role-playing
I've been playing at a local Gaming Store (Game Preserve, Lafayette, IN) every Wednesday evening. Now, while I have enjoyed myself immensely, and am finally getting a feel for my character (it does take time for these things, you know) I do have to say that the style of play that Encounters brings to the table, as it were, is limited.
Not that it's a bad thing, I have certainly enjoyed being able to learn a lot about 4th Ed., having been away from D&D for quite a while, but it does limit
None of them are PC characters right now. I got a lot of development to figure out the connections between all these culturally and racially diverse set of people. I want to give each one a slightly different motivation along with their service for the U.S government and their friendship with Jim West. Yes, i used Jim West. I can't help it. Its not going to be a perfect replica of the TV character, but strongly
Updated 05-27-2010 at 10:47 PM by templeorder
OK now that apologies are out of the way let me give you all an idea of what this game is about. The house is a game about vampires, not shiny frilly silly boys and their hyperventilating girlfriend, no the blood lusting demons that have no choice but feed the endless hunger. The players who I will introduce in the next installment... ( not a ploy to keep you reading Honest) all made human beings that were fro one reason or another desperate for another life. Whether it is the rock star with burns