Welcome to the Inside Edition of the Calixis Factor Campaign for Dark Heresy (Warhammer 40K RPG).
I will be posting summaries of actual game play (once we begin), but first everyone will get information on my style of Game Mastering, what house rules I use, and the basic background that players will be beginning with.
The reasons for this Blog is to give experienced and new individuals to RPG a look into that experience of Actual Role-playing and a possible way
Saturday, September 17, 2011
(After playing the Top Secret scenario “Operation: Sprechenhaltestelle, Code Name: Pisces” Friday with Stephen Turner, Jeff Smith, Erik Huffine, and Jeff from 7 p.m. to 1:30 a.m.)
The Agency was a secret, international espionage agency that hired spies from all over the free world to take on assignments that crossed international borders. Four agents had been assembled by the agency in May of 1980.
Eric Taft was a British spy
Updated 09-21-2011 at 04:00 PM by Max_Writer
Just wanted to put a quick post to appologize for it being a while since that last Search for the Drow post. We have run into the problem of life getting in the way of gaming. A couple of folks have had some medical issues as well as the one couple that are expecting a new baby to arrive within the next couple of weeks. Also, our game site hosts have a 3 week event that they attend each year and from the start of our group, we have allowed for them to keep attending this. Since these events
Monday, July 18, 2011
(After playing Melissa’s Chthonian Stars scenario “Miranda” Sunday with Jennifer, Eric, Steven, and Brian from 7 p.m. to 10 p.m.)
Warden Report 7615942-WRUP001
HOMEWORLD: Earth, India
HT: 178 cm
WT: 63 kg
CURRENT ASSIGNMENT: Puck, Uranus
02 MAY 2159
This is the first report of security officer Nagendra Nitya, stationed on the in-process
As Dunil makes sure everything useful, in her mind, is collected up, Weslocke finds out what information he can from the new lady. Kylee was with a small group of monks that were heading to Bissel to get information there. As they traveled, they came across three ladys needing help. Stopping to assist, they were surprised when the ladies became the ghoul hags and immediately paralyed 3 of the 4 male monks. This allowed them to easily deal with the remaining male and the lone lady. Paralyzing