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Campaign Logs

  1. Short Session

    Due to unforseen complications today's session was pretty short.
    It started with the players in their little hidey hole taking a nap. At some point during the night (during the dwarf's watch) our dwarven and swordmage fellows disapeared. Upon awaking the party noticed the ground under them (all plant life, vines, and leaves) undulating ( I love that word). With the dissaparance of their comrads and no desire to face the enormous plant creature again they quickly headed off down the twisting, ...
    Campaign Logs
  2. The Brooding City: Chapter 3 The Vault of Jasper Jewel

    Escaping the cultist of Brother Gunther, the resistance fighters make way into the vault of Jasper Jewel. Their rescued potential sacrifice still unconscious, they leave her comfortable in the corner as they search their surroundings. Upon observation, Garrit notices the sound of footfalls and sweeping. Evidence the chamber has been cleaned is shown by the piles of dirt and dust swept in the corners by an Unseen Servant.

    The chamber had only three doors to exit. The door to the south ...
    Campaign Logs
  3. Session 14

    by , 04-20-2009 at 12:48 PM (cplmac's campaign logs & blogs)
    As we ran into some scheduling issues with a couple of funerals that some members unfortunately had to attend, and then not wanting to be tying up the Easter Holiday weekend for people with a game, we slated this past session for the last Saturday, April 18th.

    We pick up with the party having defeated the 4 Dao, in a battle that wasn't totally easy, but in the party's favor, they took very little damage. (Once again, the dice seemed to be favoring the party.) As they look around, ...
  4. Scarred Lands: The Return

    April 18, 2009
    Scarred Lands: The Return
    First Vanday of Hedrot, 150 AV

    The characters, still fleeing the ruined subterranean city, made their way up the tunnel that they used to escape. They tied themselves together with rope, so that they wouldn’t get lost and those with the ability to see in the dark could lead. They were eventually overtaken by the cloud of debris which affected only Phoenix, causing him to cough so violently that he was unable to keep up with the rest ...

    Updated 04-29-2009 at 11:19 AM by RMajere (Omitted Details)

    Campaign Logs
  5. Scarred Lands: Lavidia

    April 7, 2009
    Scarred Lands: Lavidia
    The First Charday of Hedrot, 150 AV

    Lavidia awoke in complete darkness to the sound of dripping water from somewhere around her. She stood up and listened, not being able to see anything, and began feeling her way around. She felt the wall and noted its interesting texture which felt like something akin to hardened wax.

    As she felt her way around, she discovered that she was in some sort of an alley with walls rising ...

    Updated 04-29-2009 at 11:18 AM by RMajere

    Campaign Logs