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Campaign Logs

  1. The Brooding City: Chapter 5 The Myst of Death

    Garrit and Sresika continue their investigations and daily lives in the district. When Garrit returns off shift he discover their normal watering hole, the Hooting Frog was bustling with activity late at night. The previous owner had loaded his belongs into a wagon while several wagons of materials and furniture were being moved in by bronze colored dwarves with red hair. The dwarves were busily giving the new tavern a face lift into a dragon and stone motif. Garrit talked to the previous owner ...

    Updated 05-25-2009 at 02:18 PM by wizarddog

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  2. Dunstrand Rising - Recovery of the Birthing Idol

    Sandovhal, Farold and Hap all meet back up in Braddon Bog to review the last few months of relative 'quiet' and discover many of their former companions dead. Enemies and events have transpired against them in a large way. Aruna has arrived from House Malor, at first seemingly to get more details on Morgent's death, bit it becomes apparent to all that she has come to take his place. Having no alternative and in desperate need of a magi's skills, she is accepted into the group. After much debate ...

    Updated 05-25-2009 at 05:17 PM by templeorder (spelling and category)

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  3. Castle Ravenloft Session 1 / Part 1

    With the adventurer’s ready and decked out in their new gear they traveled to Castle Ravenloft. Up till now the party had a wizard with them, but after he went mad and obsessed with leaving the Dread Realm…they were left one short. Not really a problem these days in Barovia, as it seems that the mists have granted access to many an adventurer that now find themselves trapped and fighting for their lives. One such victim is Lucian, an Elven Avenger, who was lead by his god Correllon to fight a great ...
  4. Ancient Blood - Steel Eyed Pete and Gnedfort City

    After winning free of the curse at Applebottom Farm, the group meets Horace, another agent of Pekki Netherwood. Together they are attacked by Steel Eyed Pete and his gang of bandits. Steel clashes, fires blaze and the group manages to take one captive. Pete's bandit is too well equipped for mere bandits, and hes been getting outside help says our survivor - who also guides us to the bandit camp. Unaware of a trap Pete set, he dies in a trap and it takes the party 3 days to digg out.

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    Updated 05-19-2009 at 08:15 AM by templeorder (add link)

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  5. For King and Country: Session 6, part 2

    25th day of Kythorn
    After a traveling for nearly a tenday and half we have arrived at the ruined temple dedicated to Zehir. We have made camp a few miles away on a small hill over looking the ruins. Tomorrow we will venture forth and find the missing scholar.

    26th day of Kythorn

    We searched the ruins for the better part of the morning. We encountered several areas in which the scholars had been excavating and found a few of their tools, but did not find any evidence of ...
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