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Campaign Logs

  1. Session 15

    by , 05-05-2009 at 10:20 PM (cplmac's campaign logs & blogs)
    We pick up with the party at the top of the stairs that they found. Having rested and letting the mages relearn their spells, they are at full strength to descend down to the next level of the caverns. Reaching the bottom of the 900 steps, they find it just as Dunil had told them. There are four directions that they can go. They can go right, left, straight, or diagonally left. The choose the diagonal passage, which brings them to a "Y". They take the left branch, and again come to ...
  2. Seattle by Night: Interlude

    Interlude: Tomorrow's Shadow

    This session had half as many players - just the one, Anthony's - as the first, so we played out a lot of the investigative legwork.


    Last time, our protagonists found themselves in the Carter family mausoleum, from a tip by local ectomancer Juno Shadix. A zombie-and-weird-spirit-thing fight left them with a few leads to follow. But which to pursue first? And how much information should be shared, in investigating the violation of the Fifth ...

    Updated 05-08-2009 at 04:14 PM by Sascha

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  3. The Society of the Upper Room

    The Society of the Upper Room
    The characters; Thalion (Elven Rogue), Rummy (Eladrin Wizard), Phaldara (Dragonborn Paladin), Taijiya (Eladrin Paladin), Bailim (Dwarven Fighter) and Tuan (Tiefling Rouge).
    The characters met cordially in the small village tavern. Tuan and Taijiya arrived together and Rummy and Thalion were familiar as well. Bailim was affable and Phaldara was reserved. The arrival of the town elder, an ancient dwarf by the name of Miller Damselgear brought the group together ...
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  4. Scarred Lands: The Journey South

    May 2, 2009
    Scarred Lands: The Journey South
    First Corday of Vangalot, 150 AV

    Immediately after being returned to life by the grace of Corean, Phoenix was immediately set upon by his comrades who all had questions about his experience in the afterlife. Rather than spill the entire disconcerting story of his time away from Scarn, the newly returned to life Phoenix decided not to tell his compatriots what had occurred. He instead told them that he remembered nothing from ...

    Updated 05-05-2009 at 01:08 PM by RMajere

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  5. The Damned II (Session X) - Deeper in Mentiri

    Getting the Worms Out
    The 49th day of Agony, 25306

    After a fitful rest filled with the frustrated wailing of wights who press themselves futilely against the bars of the portcullis securing the makeshift throne room of the wight known as Darius, the party readies itself to head deeper into Mentiri.

    Lore reveals her plan to remove whatever affliction or curse their unnamed "benefactor," placed upon them. Here in Mentiri, they cannot be observed by any sort ...
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