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D&D

Commentary on the Dungeons & Dragons gaming system.

  1. Campaign Settings

    For almost all of my gaming Iíve played in the Forgotten Realms setting. The few times I was out of there it was in a custom world, which was thematically the same as Forgotten Realms. After 15 years of Forgotten Realms its starting to get to be about time to see something new. As luck would have it, D&D has had dozens of settings in the past, so thereís plenty of options out there to choose from. Now the real trouble is picking one to play in.

    Scanning down the list I can ...
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    D&D
  2. DM Self Evaluation

    For about two years now I've been DMing a D&D 4E campaign in MapTools. In the interest of trying to improve as a DM I like to take a moment from time to time and take a look at how things have been going; what parts I've done well and which parts I need to improve. Normally I'd base a lot of this on table talk from the players, its pretty easy to figure out what portions they liked based on their commentary. Since we're playing online this source of information isn't as available, despite ...
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    D&D
  3. In which I complain about my DDI subscription

    For a little over a year now I've had a subscription with WotC's DDI. This gets me their Dragon and Dungeon magazines, the 4E character builder, their monster editor, and access to the D&D compendium. Ostensibly it will give me access to the virtual tabletop they are working on, but as that isn't released yet I can't say much for certain.

    On the surface I love the idea. A reasonable monthly fee gets me access to new D&D content as well as a suite of tools to help make the ...
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    D&D
  4. Sembian Merchant in Suzail (Part 3)

    Yes, I'm still babbling on about the adventures I put the party through. Take heart stalwart reader, this is the last post I have on that topic. Then I'll find something else to ramble on about. My party had already broken away from the full story I had written by this point. They decided some time ago that Deskyr was not to be trusted and saw too it that his plan could not come to pass. They still agreed to rescuing the paladin, so they were doing one last job for him. They had no intentions ...
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    D&D
  5. Sembian Merchant in Suzail (Part 2)

    Continuing on with the story I used for the campaign. One of the things I tried to do with the adventure was give the players clues about what the merchant, Deskyr, was using. As I said he was not meant to be an evil person, just naive and overconfident; but the items he was using were extremely evil. I wanted to see how the players would react to this, if they would simply accept the jobs and trust Deskyr, or if they would decide that no good could come of using such things and put a stop to ...
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    D&D
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