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  1. 3.5 skills in a 4e world, part 1: analogies

    Don't have time for mechanics, just a quick translation, but will save time/space for further entries.

    In 4e, MOST of the skills from 3.5 are still there, but are in a new form.

    balance, escape artist, and tumble are all in acrobatics

    bluff is still there

    climb, escape artist, jump, and swim are in athletics

    diplomacy is still there

    disable device, open lock, and sleight of hand are now thievery
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