Reviews, rants, conversions, and other such niceties.
Name: Groger Race: shifter Total Cost: 175 pts (50 pts of complications) STR: 20 (10) SPD: 3 (10) CON: 14 (4) DEX: 13 (6) OCV: 6 (15) INT: 10 (0) DCV: 4 (5) [+1] EGO: 14 (4) PRE: 10 (0) PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2] REC: 10 (7) END: 60 (8) STUN: 38 (9) BODY: 14 (4) Movement modes: 12 m run, 4 m leap, 4 m swim Characteristic costs: 86 Skills (33): ...
I couldn't think of a good name for this agglomeration of dragon/healing. Name: Soshani Race: Human Total Cost: 175 pts (50 pts of complications) STR: 16 (6) SPD: 3 (10) CON: 14 (4) DEX: 13 (6) OCV: 6 (15) INT: 10 (0) DCV: 3 (0) [+2] EGO: 16 (6) PRE: 18 (8) PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4] REC: 10 (7) END: 45 (5) STUN: 40 (10) BODY: 16 (6) Movement ...
Now, obviously, I could make a much better jedi in HERO. However, this is piecing together the elements from the D&D toolkit to construct a makeshift jedi. It takes mantles from complete psionic (to resemble "the force"), maneuvers and stances from tome of battle (to simulate the 7 different fighting styles of the jedi), and some monkiness (jump, fast movement, etc...). Name: Tonk Race: Elf Total Cost: 175 pts (50 pts of complications) ...
So now we have this nifty toolkit, I thought I piecemeal some interesting characters together. With a SLIGHT emphasis on what could NEVER happen in 3.x due to level restrictions or even alignment restrictions. The first is a kind of combination between a monk and a barbarian and slightly a rogue Name: Tonk Race: Dwarf Total Cost: 175 pts (50 pts of complications) STR: 20 (10) SPD: 3 (10) CON: 15 (5) DEX: 18 (16) OCV: ...
Starting money: 300 gp. Equipment: Weapons: Cost = (active cost + real cost) x2. Axes Hand axe: short HKA 1d6 costs no END (+1/2) STR range base (+1/4) (26 active points) real weapon (-1/4) str min 6 (-1/4) OAF(-1) real cost: 10 pts. Battle axe: medium HKA 1.5d6 costs no END (+1/2) (37 active points) real weapon (-1/4) str min 10 (-1/2) OAF(-1) real cost: 13 pts. War axe: medium HKA 2d6 costs no END (+1/2) (45active ...