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Tonight, in a moment of sheer idiocy, I bought another pack of D&D minis. Got what I deserved too. That being, 8 random miniatures, of which, 8 I already own and don't need duplicates of. The only redeeming thing about my frack-tarded addiction to cheap miniatures, is that I don't mind cutting them up and repainting them. So I chopped up all of those extra Warcasters I was complaining about (and a few others), re-arranged the bits and pieces and came up with some decent ...
or How to to piss your friends off in three turns. Recently I switched my character from the snotty overbearing Warlord to a mischievous Halfling Ranger named Ander Strifeweaver. In the first game with this character he accidentally shot and killed the beholder the Swordmage was riding, plunging them both down a 90 ft. pit (oops!). In the game after this, our characters ended up at a local tavern. Having been drugged, ambushed and beaten in a previous tavern, you can understand why ...
Updated 08-07-2009 at 11:51 PM by kirksmithicus
Random packaging. Common, Uncommon, and Rare. Face it, the D&D minis game is dead. Get over it, move on, stop the bullshit. Even if it weren't true, nobody, including the people who play the D&D minis game, wants a random pack of minis. Who wants the experience of spending 15.00 - 20.00 plus tax, and getting a bunch of minis that you already have. I don't know about you, but one Hobgoblin Warcaster is enough for me, I don't need 12 of them. How about those Galeb Dur? I think 4 would have ...
....and screaming all the way down. So I have missed a few game sessions recently but I did manage to make it to the game this last week. Since the game had progressed on without my previous character, I thought it might be nice to try out a new character. So I played a halfling ranger or the two-blade variety, with a decent amount of skill in the bow just in case. Yep, that's right, I'm playing an ankle-biting-leg-humping Halfling. Normally, I don't like the little bastards. All due ...
So tonight was the night for my Disposable Heroes game. A one shot game consisting of one overpowered encounter. Things did not go according to plan, and we ended up playing three encounters. The problem was that we had a total of seven player and the encounters were designed for five characters. Silly me, I forgot to adjust the encounters to reflect the over-abundance of players. So when the dust settled, none of the PC's had been killed and all the monsters had been vanquished. I will say that ...