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Freejack

  1. Programming and Gaming (1)

    There has to be a purpose, a reason for writing a gaming tool. People don't generally just start writing software. There's a perceived need, something missing or just a personal need to create.

    Much like gaming adventures or sourcebooks. Someone, a Ref for example, spends time running a game and decides to clean up the adventure and make it available.

    I'm not sure what sent me into the programming realm though. I see all the tables for Car Wars spread throughout the various ...
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