I have only played DnD five times in my life.....so I need some advice on a character build. I decided on the Eladrin race. I want my PC to have some Face abilities (for those familiar with Shadowrun), negotiating, manipulation, leadership and that sort of thing but not be sloppy in combat. We're allowed to start at 5th level.
When it comes to combat, I tend to attack/defend using inventive methods as opposed to straight up blasts. Yes - I'm a woman
To all GMS and Players out there (and please put your perspective), do you give (get) bonuses for doing a thorough reconnaissance and adequate planning and practice (Think Oceans 11, their practice run…) If so, what do you do? Lower the difficulty? Amount of hits needed?
Having said that, I do mean recon and planning like the true military do. As a player, I’ve taken several GMs by surprise by trying to play it by using recon and strategy which I don’t get because I really enjoy
To preface this, I am someone who’s successfully been in sales, customer service, maintained vendor relations and had negotiation training. It might be safe to say I know something about convincing folks to do things.
Training and experience aside, there’s a saying “you get more flies with honey than vinegar,” which I’m sure everyone has heard. Most of the time the honey saying works but about 5 percent of the time, one has to be a bit stern. Secondly, common sense
Many studies have been done that prove if you don’t exercise your mind, your intelligence will go down and the opposite holds true as well. Of the different aspects of brain power, my weakness was creativity according to all the tests. Conversely, analytics and especially arithmetic were my strongest and I excelled to high levels in them. Once I started gaming, I found my creativity increased.
A year later, I started writing fan fiction as a result of that creativity. Almost
Combat or Creativity
To all GMs out there and answer this honestly: Do you create bad guys or situations where instead of using combat to diffuse the situation a player can realistically use their creativity to diffuse the situation?
If combat is the only solution, is the GM creating the power gamers?
How do you define combat?
PC Definition: A chance to kill some bad guys
GM Definition: A chance