Edition wars can get heated but with Shadowrun as much as I may complain about this change or that, I love all the editions. 1e was gonzo, over the top, amazing, awesome, and a ton of fun. The rules were goofy but unique. 2050 had rockers and riggers though mages and street samurai would steal the lime light and the decker would get avoided, not because of the rules themselves but that the system map made it a solo game (for the record 4e hacking is almost the same as 1e decking, minus the focus ...
This is a loaded question. My son is not even one yet and I'm already thinking that he has to play D&D at leased a couple times to try it out but with so many version which one is the best. The Rules Cyclopedia/Dark Dungeon edition is very basic, its where Dwarf is a class. Despite some of the oddities this game is a thing of beauty from its simplicity. This is the 'rules lite' indie version of D&D if there is such a thing. AD&D 1e is well thought out, interesting choices (with unearthed ...
V20, thats Vampire the Masquerade 20th Anniversary edition, is on the horizon and that makes me think about how much fun I've had with that game even though I came in really late. Revised edition would come out only a year or less after my first real game. I love vampires, always have, the myths and the realities (rabies) but my mom didn't like them, heck she didn't like D&D (though Traveller and Shadowrun were ok) and as such it was hard enough to get my precious Monsterous Manual and have ...
Although it was my first RPG it is not what got me into the hobby. That would not come until I saw the Street Samurai Catalog at the Walden Books and the rest is history. However I like the concept of D&D, "party of fantasy heros battle a monster". For myself it was all about the monsters and I wouldn't have more than a passing relationship with D&D until the Monsterous Manual. I still love that book, all the fluff about the ecology of the monsters was pure awesome. AD&D 2e ...
So I picked up the PDFs and I must say I'm not sure if I'll need nWOD anymore. Now if I'm running Vampire or Dark Ages or something I have oWOD and I have a few houserules that I've borrowed from nWOD to make it better but thats not what I'm talking about. I'm talking a sandbox modern day horror game and thats what the Dresden Files delivers. Don't mistake me for meaning toolkit, its not a toolkit like GURPS. Dresden Files has tropes much like D&D has tropes, things like what makes a wizard ...