After getting a comment on how I build campaign world maps, I've decided to talk about how I create dungeon maps. I have a confession... it's easier than I want to admit. There are three sources for dungeons - natural caverns, man-made (creature made!!), and combo dungeons. With natural caverns, I just use squiggles on a piece of graph paper - or download an existing cave map (http://www.climb-utah.com/WM/Maps/NuttyPuttyCaveMap.pdf). Then I arrange the monsters with as ...
Updated 12-11-2010 at 10:35 PM by Malruhn
After a question from Blud about how to create a campaign world, I decided to create this to show folks just how easy it CAN be... if you LET it be easy. I started with a Google Map of a town with which Blud may be familiar (it's his hometown!!), Republic, Missouri. I start with a new name... and welcome you all to Morlic (twisting the actual name around)! I then get a screen shot of the map version of the town, and decide which direction the local port is, and which direction ...
Updated 11-12-2010 at 08:02 PM by Malruhn (To add categories and such correct some grammar horrible!!! Suck I do!)