After getting a comment on how I build campaign world maps, I've decided to talk about how I create dungeon maps. I have a confession... it's easier than I want to admit.
There are three sources for dungeons - natural caverns, man-made (creature made!!), and combo dungeons.
With natural caverns, I just use squiggles on a piece of graph paper - or download an existing cave map (http://www.climb-utah.com/WM/Maps/NuttyPuttyCaveMap.pdf). Then I arrange the monsters with as
Updated 12-11-2010 at 10:35 PM by Malruhn
After a question from Blud about how to create a campaign world, I decided to create this to show folks just how easy it CAN be... if you LET it be easy.
I started with a Google Map of a town with which Blud may be familiar (it's his hometown!!), Republic, Missouri. I start with a new name... and welcome you all to Morlic (twisting the actual name around)!
I then get a screen shot of the map version of the town, and decide which direction the local port is, and which direction
Updated 11-12-2010 at 08:02 PM by Malruhn
(To add categories and such correct some grammar horrible!!! Suck I do!)
For inclusion later in the book...
The wound throbbed beneath his arm, and he could feel his blood soaking his shirt and trousers beneath the wound. His only hope was to get to a safe haven. His mouth gaped as he saw that he stood before the StormHaven public cemetery. If the blood loss didn't kill him, drinking the potion he had received from the Church would leave him incapacitated and vulnerable to capture – which would end up killing him.
I've been playing with the idea of writing a fantasy novel for about... thirty years. I am finally taking the first step of letting someone else read the prologue to the novel. Comments are most welcome.
The raven-haired giant stood atop the rise and surveyed his surroundings. Acrid smoke from various fires somewhat obscured his vision, but that was of no matter as those fires were primarily behind him. Before him the carnage was clear
Updated 02-08-2010 at 07:32 PM by Malruhn
(Lack of poison)
After reading lots of threads and several different boards about how to establish a campaign world (or just a campaign!), I thought I'd wax poetic here about my methodologies that have developed over the years.
I went on forever about how I do the big background stuff in my first entry, so here's more of a nitty-gritty view.
My world works... that's as clear as I can get to it. There are kingdoms that are foundering and failing, to either just disappear or be subsumed