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Inside lives a goblin that feeds on indecision.

The continuing saga of a wannabe GM who can't get a game started ...

  1. Another "Comparative Character Generation" essay; Two to go.

    by , 02-02-2010 at 09:24 PM (Inside lives a goblin that feeds on indecision.)
    I've written another in the Comparative Character Generation series. I'm only going to do two more, since a) I've examined most of the systems I'm likely to find players for, as far as I know, and b) my real problem isn't the system I run.

    So if anyone wants to see something besides PDQ, PDQ Sharp, FATE, Fudge, GURPS, BRP, MRQ, MRQ2, WFRP2, WFRP3, Unisystem, Barbarians of Lemuria, NWoD, Savage Worlds, Risus, or several variations on d20 ... speak now.

    Updated 09-16-2010 at 08:16 AM by fmitchell

    Categories
    Comparative Character Generation , Reviews
  2. Orc Lands suspended ...

    by , 05-15-2009 at 08:35 AM (Inside lives a goblin that feeds on indecision.)
    Three weeks ago, the players and I decided to suspend the Orc Lands campaign, due to the lack of new players and the number of times one absence cancelled the game.

    I'm going to move the game to play-by-post at some point, although I'm not sure whether I should continue to run it as BRP.
    Categories
    Campaign Logs
  3. D&D, Warhammer, and Traveller

    by , 05-13-2009 at 11:51 PM (Inside lives a goblin that feeds on indecision.)
    Another installment in my continuing attempts to decide on another game to run. This time, I consider True20, Warhammer and Traveller, as well as various forms of D&D: E6, generic classes, and retro-clones.

    Updated 09-16-2010 at 08:16 AM by fmitchell

    Categories
    Comparative Character Generation , Reviews
  4. Musings on running a D&D campaign

    by , 04-11-2009 at 08:32 AM (Inside lives a goblin that feeds on indecision.)
    I've posted some musings on possibly running a D&D campaign on my website.

    Part of a really slow series: Part 1 and Part 2

    Updated 09-16-2010 at 08:17 AM by fmitchell

    Categories
    Comparative Character Generation , Reviews
  5. Weird RPG Idea #1: "Yes, We Are All Individuals"

    by , 04-10-2009 at 06:26 PM (Inside lives a goblin that feeds on indecision.)
    Most RPGs differentiate the PCs as much as possible: classes, skills, special abilities, what have you.

    What if all the players started the game with the same character, say the same model of android just off the assembly line? Every player decision during the campaign adds to the character's abilities, or in some cases disabilities.

    Would this be fun? Or annoying? What mechanics would you need to model this sort of game?

    Updated 04-29-2012 at 09:22 PM by fmitchell

    Categories
    Abstract Musings
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