Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.
View RSS Feed

Hey I Can Chan

  1. High-level Play, Part 1

    I've players who're unfamiliar with the latter half (levels 10+) of Dungeons and Dragons 3.5. That's okay. But a raft of rulings are needed when a dude casts the scrying spell and then casts the teleport spell to murder folks in their sleep. This is long 'cause I try to cover all the bases.

    High-level Play
    At about level 9 the Dungeons and Dragons 3.5 game changes significantly in that it assumes Team Antagonist has questions and that Team Protagonist has answers. Some of Team ...
  2. The Year

    The campaign began on June 13, 2012. Itís still going today, June 19, 2013, and I expect gamers here in 2 hours. I should be preparing for this evening, but Iím writing this because I want you to play.

    In the campaign itís only August 23, barely 2 months after the PCs started adventuring, but the PCs are, for the most part, level 11. Straining credulity? Indeed we are, and with a fine-mesh sieve, my friend. I havenít figured out how other DMs justify long passages of time within their ...
  3. General: DMing Style

    I build a world framework. You help make that world real. I build the kind of world in which Iíd like to adventure because my NPCs are adventuring there. You then help make it into the kind of world in which you want to adventure by making choices about what happens.

    I never have a PC when I DM. You are players. You have player characters. Iím the DM; I have all the non-player characters. I donít need a PC to make me feel connected to the world or point you in the right direction. I ...
    Categories
    Campaign Logs
  4. The Islands: Spellcasting

    (Note: This is ultra-crunchy. So if you were following along hoping for more world info, you're going to have to wait until the next entry.)

    Spellcasting
    All PCs have the Spells class feature. It looks like this:

    Spells: You can cast spells. Your Spells Known are on Table [x].2: [class name] Spells Known. [ability] governs your spellcasting.

    Yeah, thatís the whole thing. And hereís the skinny.

    Divine Spells:
    You cast divine spells because ...
    Categories
    Uncategorized
  5. The Islands: House Rules

    You Play Your Gender: If you are male, youíre characterís male. If youíre female, youíre characterís female. Things are easier on me that way.

    Ability Scores: Your ability scores are 8, 10, 12, 14, 16, and 18, arranged how you want. Okay, Jason, so you donít want an 8. Fair enough. Anyone can instead choose 10, 10, 12, 14, 16, 16. I guess if you wanted to you could go 10, 12, 12, 14, 14, 16 or even 12, 12, 12, 14, 14, 14. Iím not sure why youíd want toóthis is Dungeons and Dragons 3.5 ...
    Categories
    Uncategorized
Page 3 of 5 FirstFirst 12345 LastLast