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General Campaign Rules

A collection of common rules applied to all campaigns run by nijineko. exceptions or special exceptions to these rules will be posted in the individual campaign rules.

  1. Starting wealth

    when starting a first level character take the maximum possible result of the starting wealth roll for your class for first level characters.

    when starting a character higher than first, i use the table 5-1 in the 3.5 dmg, p.137. not the npc one. select the appropriate line.

    characters starting epic use the appropriate table on p.209 of the 3.5 dmg.

    Updated 06-26-2009 at 03:46 PM by nijineko

    General Campaign Rules
  2. "Bribe the DM" (limited)

    this dm accepts "bribes" to consider materials and content that are not on the allowed and not on the disallowed lists. this usually means a third party publication, or an exception to some campaign specific rule, or an optional rule not currently in use in a given campaign.

    if you wish to use third party published material, you must buy, and successfully deliver, a copy legal for me to own. no filesharing pdfs and the like. this means receipts and records of purchase that ...

    Updated 07-22-2011 at 01:31 AM by nijineko

    General Campaign Rules
  3. Allowed and disallowed materials

    Allowed materials consist of "100% official WotC material" to include dungeon and dragon magazine content as well as website materials related to 3.0 and 3.5 versions. Official material includes material deemed official by WotC from the recognized sites for old campaign settings. (Dark Sun, Planescape, Mystara, Ravenloft, Spelljammer, Birthright.)

    The following WotC published books are exceptions: boed, bovd, eoe, ee, coe, cov, fc1 and fc2.

    • book of exalted

    Updated 07-22-2011 at 01:43 AM by nijineko

    General Campaign Rules
  4. Character generation

    i use the method of 3 columns of 6 rows of 4d6 drop the lowest. in order to do this, roll 4d6 six times. each time drop the lowest die of the four, keeping the highest three. this will result in one column of six rolls, like so:


    repeat this process two more times, resulting in three columns of six rolls, like so:

    12 10 15
    09 11 08
    17 14 07
    13 11 16
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