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JP's Iced Tea PBP

This is mostly from the point-of-view from someone who has joined and is active on this site for forum or play-by-post gaming, as I can't guarantee a remotely consistent schedule week in and week out, or the ability to set aside hours of time, etc., so I'm left with pbp. And this is my blog to ramble on about gaming, normal tabletop and pbp, of course.

  1. How To Make Paper Miniatures for Tabletop Gaming

    I have written a new article on how to make paper miniatures yourself, for free (well, not counting printing and maybe glue or tape). It covers choosing images, resolution, sizes, resizing, dimensions, scales, etc. Check it out at my site, Abstruse Decapod!

    Abstruse Decapod: Creating Paper Miniatures
  2. Review - Babwatch RPG

    Red speedos and bikinis, hunks and babes saving lives and surfing!

    http://www.youtube.com/watch?v=zxBdLOfjPL0&feature=plcp
    Categories
    Uncategorized
  3. Update to my Solomon Kane Savage Worlds Campaign

    This is just to provide a guidepost for anyone, including myself, on my Solomon Kane campaign I started in Feb of 2011. Currently the site where all the game related information (or at least links to other such locations) can be found is:

    https://sites.google.com/site/quietruckus/

    The chatlogs may be found in the Adventure Journal section at the bottom, here:
    http://www.peracles-rpg.com/guest/jp...g/sk/chatlogs/

    The "series intro" ...
  4. Visual Building/Room Creation for RPGs: Sweet Home 3D

    Although I posted this on my website, I feel like this is neat enough to reproduce as a blog post here:

    So you'd really like to get a good representation of a building or room for your rpg session, to help immerse the players in their characters' situation? There are a number of ways to do that, but here I am going to tout Sweet Home 3D, a free 3d home design application, available on Windows, Mac and Linux.

    ...

    Updated 01-10-2012 at 11:19 AM by jpatterson

    Categories
    Tabletop Gaming
  5. "True to Life" Experience in an RPG

    Is it hard to find "realism" or "true to life" experience delivered in an RPG? First - do you want it?

    I think, first of all, it depends on the game you're in, and what expectations you were given, before you joined. If you joined with the promise or idea that it would be "true to life", regardless of what the genre/setting was, then yes, it definitely should be as close to what you expect as possible.

    However, the player also has a lot ...
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